syntax = "proto3";
package POGOProtos.Map.Weather;

message GameplayWeather {
	WeatherCondition gameplay_condition = 1;

	enum WeatherCondition {
		NONE = 0;
		CLEAR = 1;
		RAINY = 2;
		PARTLY_CLOUDY = 3;
		OVERCAST = 4;
		WINDY = 5;
		SNOW = 6;
		FOG = 7;
	}
}
