syntax = "proto3";
package POGOProtos.Networking.Requests.Messages;

import "POGOProtos/Enums/CombatPlayerFinishState.proto";

message GetNpcCombatRewardsMessage {
	string combat_npc_trainer_template_id = 1;
	.POGOProtos.Enums.CombatPlayerFinishState finish_state = 2;
	repeated fixed64 attacking_pokemon_id = 3;
	string combat_id = 4;
}
