syntax = "proto3";
package POGOProtos.Networking.Requests.Messages;

message StartGymBattleMessage {
	string gym_id = 1;
	repeated fixed64 attacking_pokemon_ids = 2;
	fixed64 defending_pokemon_id = 3;  // needs to be fixed64, tested by Grover
	double player_latitude = 4;
	double player_longitude = 5;
}
