syntax = "proto3";
package POGOProtos.Networking.Responses;

import "POGOProtos/Data/Combat/CombatPlayerProfile.proto";

message GetCombatPlayerProfileResponse {
	Result result = 1;
	.POGOProtos.Data.Combat.CombatPlayerProfile profile = 2;

	enum Result {
		UNSET = 0;
		SUCCESS = 1;
		ERROR_PLAYER_NOT_FOUND = 2;
		ERROR_ACCESS_DENIED = 3;
	}
}
