syntax = "proto3";
package POGOProtos.Networking.Responses;

import "POGOProtos/Data/Quests/ClientQuest.proto";

message GetNewQuestsResponse {
	Status status = 1;
	repeated .POGOProtos.Data.Quests.ClientQuest quests = 2;
	repeated .POGOProtos.Data.Quests.ClientQuest version_changed_quests = 3;

	enum Status {
		UNSET = 0;
		SUCCESS = 1;
		ERROR_INVALID_DISPLAY = 2;
	}
}
