syntax = "proto3";
package POGOProtos.Networking.Responses;

message ReleasePokemonResponse {
	Result result = 1;
	int32 candy_awarded = 2;

	enum Result {
		UNSET = 0;
		SUCCESS = 1;
		POKEMON_DEPLOYED = 2;
		FAILED = 3;
		ERROR_POKEMON_IS_EGG = 4;
		ERROR_POKEMON_IS_BUDDY = 5;
	}
}
