syntax = "proto3";
package POGOProtos.Settings.Master.Item;

import "POGOProtos/Enums/ItemEffect.proto";

message FoodAttributes {
	repeated .POGOProtos.Enums.ItemEffect item_effect = 1;
	repeated float item_effect_percent = 2;
	float growth_percent = 3;
	float berry_multiplier = 4;
	float remote_berry_multiplier = 5;
}
