syntax = "proto3";
package POGOProtos.Settings.Master;

import "POGOProtos/Enums/PokemonType.proto";
import "POGOProtos/Enums/WeatherCondition.proto";

message WeatherAffinity {
	.POGOProtos.Enums.WeatherCondition weather_condition = 1;
	repeated .POGOProtos.Enums.PokemonType pokemon_type = 2;
}
