# Simple Pokecord
With this package, you can `spawn`/`get` info of `random`/`fixed` pokemon.

# Installation

```sh
$ npm i pokecord
```

# Discord.js Example

```js
const { MessageEmbed } = require("discord.js");
const { Spawn } = require("pokecord");

module.exports.run = async (client, message, args) => {

    const pokemon = await Spawn().catch(e => {});
    if (!pokemon) return message.channel.send("Opps! Something went wrong :(");
    const filter = m => m.author.id === message.author.id;

    const embed = new MessageEmbed()
        .setAuthor("Guess the pokemon")
        .setColor("#FFFF00")
        .setImage(pokemon.imageURL);
    
    await message.channel.send(embed);

    message.channel.awaitMessages(filter, {
        max: 1,
        error: ["time"],
        time: 15000
    })
    .then(collected => {
        const m = collected.first();
        if (!m.content || m.content.toLowerCase() !== pokemon.name.toLowerCase()) return message.channel.send(`❌ | Incorrect guess! The answer was **${pokemon.name}**.`);
        return message.channel.send(`✅ | Correct guess!`);
    })
    .catch(() => {
        message.channel.send(`❌ | You did not answer in time. The correct answer was **${pokemon.name}**!`);
    });

};

module.exports.help = {
    name: "pokemon",
    aliases: ["guessthepokemon"]
};
```

# Join my discord
**[https://discord.gg/2SUybzb](https://discord.gg/2SUybzb)**