export interface SimulationHandling {
    run(): void;
    getLastRtp(): number;
    getAverageRtp(): number;
    getAllRtpValues(): number[];
    getHitFrequency(): number;
    getPayoutsStandardDeviation(includeZeroPayouts?: boolean): number;
    getTotalBetAmount(): number;
    getTotalPayoutAmount(): number;
    getCurrentRoundNumber(): number;
    getAllBets(): number[];
    getAverageBet(): number;
    getPayouts(includeZeroPayouts?: boolean): number[];
    getAveragePayout(includeZeroPayouts?: boolean): number;
    getNumberOfWinningRounds(): number;
    getTotalNumberOfRounds(): number;
    setBeforePlayCallback(callback: () => void): void;
    removeBeforePlayCallback(): void;
    setAfterPlayCallback(callback: () => void): void;
    removeAfterPlayCallback(): void;
    setOnFinishedCallback(callback: () => void): void;
    removeOnFinishedCallback(): void;
}
