export declare enum AnimNodeEasing {
    NONE = "none",
    POWER1 = "power1",
    POWER2 = "power2",
    POWER3 = "power3",
    POWER4 = "power4",
    BACK = "back",
    ELASTIC = "elastic",
    BOUNCE = "bounce",
    SLOW = "slow",
    STEPS = "steps",
    CIRC = "circ",
    EXPO = "expo",
    SINE = "sine"
}
export declare const EASINGS: AnimNodeEasing[];
export declare enum InOutMode {
    IN = "in",
    OUT = "out",
    IN_OUT = "inOut"
}
export declare const IN_OUT_MODES: InOutMode[];
