import { TypedGlNode } from './_Base';
import { ShadersCollectionController } from './code/utils/ShadersCollectionController';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare class LuminanceGlParamsConfig extends NodeParamsConfig {
    color: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.VECTOR3>;
}
export declare class LuminanceGlNode extends TypedGlNode<LuminanceGlParamsConfig> {
    params_config: LuminanceGlParamsConfig;
    static type(): string;
    initializeNode(): void;
    set_lines(shaders_collection_controller: ShadersCollectionController): void;
}
export {};
