// import {PolyScene} from '../PolyScene';
// import {CubeCameraObjNode} from '../../nodes/obj/CubeCamera';

// export class CubeCamerasController {
// 	constructor(private _scene: PolyScene) {}

// 	on_all_objects_loaded() {
// 		const cube_camera_nodes = (<unknown>(
// 			this._scene.root.children_controller.nodesByType('cube_camera')
// 		)) as CubeCameraObjNode[];
// 		for (let cube_camera_node of cube_camera_nodes) {
// 			cube_camera_node.render();
// 		}
// 	}
// }
