import { Command } from 'commander';
export declare function validateWatermarkPosition(value: string): 'tl' | 'tr' | 'bl' | 'br';
export declare function validateWatermarkOpacity(value: string): number;
export declare function validateYNValue(value: string): 'Y' | 'N';
export declare function validateOutputFormat(value: string): 'table' | 'json';
export declare function registerPlayerCommands(program: Command): void;
//# sourceMappingURL=player.commands.d.ts.map