import { Box3, Matrix4, Vector3 } from 'three';
export declare enum ClipMode {
    DISABLED = 0,
    CLIP_OUTSIDE = 1,
    CLIP_INSIDE = 2,
    HIGHLIGHT_INSIDE = 3
}
export interface IClipBox {
    box: Box3;
    inverse: Matrix4;
    matrix: Matrix4;
    position: Vector3;
}
