{
  "name": "prismarine-physics",
  "version": "1.10.0",
  "description": "Provide the physics engine for minecraft entities",
  "main": "index.js",
  "directories": {
    "test": "test"
  },
  "scripts": {
    "test": "mocha --reporter spec --exit",
    "pretest": "npm run lint",
    "lint": "standard",
    "fix": "standard --fix"
  },
  "repository": {
    "type": "git",
    "url": "git+https://github.com/PrismarineJS/prismarine-physics.git"
  },
  "keywords": [
    "physics",
    "prismarine",
    "minecraft"
  ],
  "author": "Romain Beaumont",
  "license": "MIT",
  "bugs": {
    "url": "https://github.com/PrismarineJS/prismarine-physics/issues"
  },
  "homepage": "https://github.com/PrismarineJS/prismarine-physics#readme",
  "devDependencies": {
    "expect": "^27.3.1",
    "mocha": "^11.0.1",
    "prismarine-block": "^1.7.3",
    "prismarine-physics": "file:./",
    "standard": "^17.0.0"
  },
  "dependencies": {
    "minecraft-data": "^3.0.0",
    "prismarine-nbt": "^2.0.0",
    "vec3": "^0.1.7"
  }
}
