{
  "name": "prismarine-schematic",
  "version": "1.2.3",
  "description": "Read, write and manipulate minecraft schematics",
  "main": "index.js",
  "scripts": {
    "test": "jest --verbose",
    "pretest": "npm run lint",
    "lint": "standard",
    "fix": "standard --fix"
  },
  "repository": {
    "type": "git",
    "url": "git+https://github.com/PrismarineJS/prismarine-schematic.git"
  },
  "keywords": [
    "prismarine",
    "schematic"
  ],
  "author": "Romain Beaumont",
  "license": "MIT",
  "bugs": {
    "url": "https://github.com/PrismarineJS/prismarine-schematic/issues"
  },
  "homepage": "https://github.com/PrismarineJS/prismarine-schematic#readme",
  "devDependencies": {
    "jest": "^27.0.4",
    "prismarine-schematic": "file:.",
    "prismarine-chunk": "^1.22.0",
    "standard": "^16.0.1",
    "process": "^0.11.10"
  },
  "standard": {
    "ignore": [
      "/examples/viewer/**/public/*.js"
    ]
  },
  "dependencies": {
    "minecraft-data": "^3.0.0",
    "prismarine-block": "^1.7.2",
    "prismarine-nbt": "^2.0.0",
    "prismarine-world": "^3.1.1",
    "vec3": "^0.1.7"
  }
}
