import { Component } from "../component";
import { Project } from "../project";
import { Task } from "../task";
/**
 * Options for `Bundler`.
 */
export interface BundlerOptions {
    /**
     * The semantic version requirement for `esbuild`.
     *
     * @default - no specific version (implies latest)
     */
    readonly esbuildVersion?: string;
    /**
     * Output directory for all bundles.
     * @default "assets"
     */
    readonly assetsDir?: string;
    /**
     * Install the `bundle` command as a pre-compile phase.
     *
     * @default true
     * @deprecated Use `runBundleTask` instead.
     */
    readonly addToPreCompile?: boolean;
    /**
     * Choose which phase (if any) to add the `bundle` command to.
     *
     * Note: If using `addBundle()` with the `bundleCompiledResults`, this option
     * must be set to `RunBundleTask.POST_COMPILE` or `RunBundleTask.MANUAL`.
     *
     * @see AddBundleOptions.bundleCompiledResults
     *
     * @default RunBundleTask.PRE_COMPILE
     */
    readonly runBundleTask?: RunBundleTask;
    /**
     * Map of file extensions (without dot) and loaders to use for this file type.
     * Loaders are appended to the esbuild command by `--loader:.extension=loader`
     */
    readonly loaders?: {
        [key: string]: string;
    };
}
/**
 * Adds support for bundling JavaScript applications and dependencies into a
 * single file. In the future, this will also supports bundling websites.
 */
export declare class Bundler extends Component {
    /**
     * Returns the `Bundler` instance associated with a project or `undefined` if
     * there is no Bundler.
     * @param project The project
     * @returns A bundler
     */
    static of(project: Project): Bundler | undefined;
    /**
     * The semantic version requirement for `esbuild` (if defined).
     */
    readonly esbuildVersion: string | undefined;
    /**
     * Root bundle directory.
     */
    readonly bundledir: string;
    private _task;
    private readonly runBundleTask?;
    private readonly loaders?;
    /**
     * Creates a `Bundler`.
     */
    constructor(project: Project, options?: BundlerOptions);
    /**
     * Gets or creates the singleton "bundle" task of the project.
     *
     * If the project doesn't have a "bundle" task, it will be created and spawned
     * during the pre-compile phase.
     */
    get bundleTask(): Task;
    /**
     * Adds a task to the project which bundles a specific entrypoint and all of
     * its dependencies into a single javascript output file.
     *
     * @param entrypoint The relative path of the artifact within the project
     * @param options Bundling options
     */
    addBundle(entrypoint: string, options: AddBundleOptions): Bundle;
    /**
     * Add bundling support to a project. This is called implicitly when
     * `bundleTask` is referenced first. It adds the dependency on `esbuild`,
     * gitignore/npmignore, etc.
     */
    private addBundlingSupport;
}
export interface Bundle {
    /**
     * The task that produces this bundle.
     */
    readonly bundleTask: Task;
    /**
     * The "watch" task for this bundle.
     */
    readonly watchTask?: Task;
    /**
     * Location of the output file (relative to project root).
     */
    readonly outfile: string;
    /**
     * Base directory containing the output file (relative to project root).
     */
    readonly outdir: string;
}
/**
 * Options for bundling.
 */
export interface BundlingOptions {
    /**
     * You can mark a file or a package as external to exclude it from your build.
     * Instead of being bundled, the import will be preserved (using require for
     * the iife and cjs formats and using import for the esm format) and will be
     * evaluated at run time instead.
     *
     * This has several uses. First of all, it can be used to trim unnecessary
     * code from your bundle for a code path that you know will never be executed.
     * For example, a package may contain code that only runs in node but you will
     * only be using that package in the browser. It can also be used to import
     * code in node at run time from a package that cannot be bundled. For
     * example, the fsevents package contains a native extension, which esbuild
     * doesn't support.
     *
     * @default []
     */
    readonly externals?: string[];
    /**
     * Include a source map in the bundle.
     *
     * @default false
     */
    readonly sourcemap?: boolean;
    /**
     * In addition to the `bundle:xyz` task, creates `bundle:xyz:watch` task which will
     * invoke the same esbuild command with the `--watch` flag. This can be used
     * to continusouly watch for changes.
     *
     * @default true
     */
    readonly watchTask?: boolean;
}
/**
 * Options for `addBundle()`.
 */
export interface AddBundleOptions extends BundlingOptions {
    /**
     * esbuild target.
     *
     * @example "node12"
     */
    readonly target: string;
    /**
     * esbuild platform.
     *
     * @example "node"
     */
    readonly platform: string;
    /**
     * Bundler output path relative to the asset's output directory.
     * @default "index.js"
     */
    readonly outfile?: string;
    /**
     * Mark the output file as executable.
     * @default false
     */
    readonly executable?: boolean;
    /**
     * The path of the tsconfig.json file to use for bundling
     * @default "tsconfig.json"
     */
    readonly tsconfigPath?: string;
    /**
     * Map of file extensions (without dot) and loaders to use for this file type.
     * Loaders are appended to the esbuild command by `--loader:.extension=loader`
     */
    readonly loaders?: {
        [key: string]: string;
    };
    /**
     * Output format for the generated JavaScript files. There are currently three possible values that can be configured: `"iife"`, `"cjs"`, and `"esm"`.
     *
     * If not set (`undefined`), esbuild picks an output format for you based on `platform`:
     * - `"cjs"` if `platform` is `"node"`
     * - `"iife"` if `platform` is `"browser"`
     * - `"esm"` if `platform` is `"neutral"`
     *
     * Note: If making a bundle to run under node with ESM, set `format` to `"esm"` instead of setting `platform` to `"neutral"`.
     *
     * @default undefined
     *
     * @see https://esbuild.github.io/api/#format
     */
    readonly format?: string;
    /**
     * Whether to minify files when bundling.
     *
     * @default false
     */
    readonly minify?: boolean;
    /**
     * Source map mode to be used when bundling.
     * @see https://esbuild.github.io/api/#sourcemap
     *
     * @default SourceMapMode.DEFAULT
     */
    readonly sourceMapMode?: SourceMapMode;
    /**
     * Whether to include original source code in source maps when bundling.
     *
     * @see https://esbuild.github.io/api/#sources-content
     *
     * @default true
     */
    readonly sourcesContent?: boolean;
    /**
     * Log level for esbuild. This is also propagated to the package manager and
     * applies to its specific install command.
     *
     * @default LogLevel.WARNING
     */
    readonly logLevel?: BundleLogLevel;
    /**
     * Whether to preserve the original `name` values even in minified code.
     *
     * In JavaScript the `name` property on functions and classes defaults to a
     * nearby identifier in the source code.
     *
     * However, minification renames symbols to reduce code size and bundling
     * sometimes need to rename symbols to avoid collisions. That changes value of
     * the `name` property for many of these cases. This is usually fine because
     * the `name` property is normally only used for debugging. However, some
     * frameworks rely on the `name` property for registration and binding purposes.
     * If this is the case, you can enable this option to preserve the original
     * `name` values even in minified code.
     *
     * @default false
     */
    readonly keepNames?: boolean;
    /**
     * This option tells esbuild to write out a JSON file relative to output directory with metadata about the build.
     *
     * The metadata in this JSON file follows this schema (specified using TypeScript syntax):
     *
     * ```text
     * {
     *   outputs: {
     *     [path: string]: {
     *       bytes: number
     *       inputs: {
     *         [path: string]: { bytesInOutput: number }
     *       }
     *       imports: { path: string }[]
     *       exports: string[]
     *     }
     *   }
     * }
     * ```
     * This data can then be analyzed by other tools. For example,
     * bundle buddy can consume esbuild's metadata format and generates a treemap visualization
     * of the modules in your bundle and how much space each one takes up.
     * @see https://esbuild.github.io/api/#metafile
     * @default false
     */
    readonly metafile?: boolean;
    /**
     * Use this to insert an arbitrary string at the beginning of generated JavaScript files.
     *
     * This is similar to footer which inserts at the end instead of the beginning.
     *
     * This is commonly used to insert comments:
     *
     * @default - no comments are passed
     */
    readonly banner?: string;
    /**
     * Use this to insert an arbitrary string at the end of generated JavaScript files.
     *
     * This is similar to banner which inserts at the beginning instead of the end.
     *
     * This is commonly used to insert comments
     *
     * @default - no comments are passed
     */
    readonly footer?: string;
    /**
     * The charset to use for esbuild's output.
     *
     * By default esbuild's output is ASCII-only. Any non-ASCII characters are escaped
     * using backslash escape sequences. Using escape sequences makes the generated output
     * slightly bigger, and also makes it harder to read. If you would like for esbuild to print
     * the original characters without using escape sequences, use `Charset.UTF8`.
     *
     * @see https://esbuild.github.io/api/#charset
     * @default Charset.ASCII
     */
    readonly charset?: Charset;
    /**
     * Replace global identifiers with constant expressions.
     *
     * For example, `{ 'process.env.DEBUG': 'true' }`.
     *
     * Another example, `{ 'process.env.API_KEY': JSON.stringify('xxx-xxxx-xxx') }`.
     *
     * @default - no replacements are made
     */
    readonly define?: {
        [key: string]: string;
    };
    /**
     * Build arguments to pass into esbuild.
     *
     * For example, to add the [--log-limit](https://esbuild.github.io/api/#log-limit) flag:
     *
     * ```text
     * project.bundler.addBundle("./src/hello.ts", {
     *   platform: "node",
     *   target: "node22",
     *   sourcemap: true,
     *   format: "esm",
     *   esbuildArgs: {
     *     "--log-limit": "0",
     *   },
     * });
     * ```
     *
     * @default - no additional esbuild arguments are passed
     */
    readonly esbuildArgs?: {
        [key: string]: string | boolean;
    };
    /**
     * How to determine the entry point for modules.
     * Try ['module', 'main'] to default to ES module versions.
     *
     * @default []
     */
    readonly mainFields?: string[];
    /**
     * This option allows you to automatically replace a global variable with an
     * import from another file.
     *
     * @see https://esbuild.github.io/api/#inject
     * @default - no code is injected
     */
    readonly inject?: string[];
}
/**
 * Options for BundlerOptions.runBundleTask
 */
export declare enum RunBundleTask {
    /**
     * Don't bundle automatically as part of the build.
     */
    MANUAL = "manual",
    /**
     * Bundle automatically before compilation.
     */
    PRE_COMPILE = "pre_compile",
    /**
     * Bundle automatically after compilation. This is useful if you want to
     * bundle the compiled results.
     *
     * Thus will run compilation tasks (using tsc, etc.) before running file
     * through bundling step.
     *
     * This is only required unless you are using new experimental features that
     * are not supported by `esbuild` but are supported by typescript's `tsc`
     * compiler. One example of such feature is `emitDecoratorMetadata`.
     *
     * ```typescript
     * // In a TypeScript project with output configured
     * // to go to the "lib" directory:
     * const project = new TypeScriptProject({
     *   name: "test",
     *   defaultReleaseBranch: "main",
     *   tsconfig: {
     *     compilerOptions: {
     *       outDir: "lib",
     *     },
     *   },
     *   bundlerOptions: {
     *     // ensure we compile with `tsc` before bundling
     *     runBundleTask: RunBundleTask.POST_COMPILE,
     *   },
     * });
     *
     * // Tell the bundler to bundle the compiled results (from the "lib" directory)
     * project.bundler.addBundle("./lib/index.js", {
     *   platform: "node",
     *   target: "node22",
     *   sourcemap: false,
     *   format: "esm",
     * });
     * ```
     **/
    POST_COMPILE = "post_compile"
}
/**
 * SourceMap mode for esbuild
 * @see https://esbuild.github.io/api/#sourcemap
 */
export declare enum SourceMapMode {
    /**
     * Default sourceMap mode - will generate a .js.map file alongside any generated .js file and add a special //# sourceMappingURL=
     * comment to the bottom of the .js file pointing to the .js.map file
     */
    DEFAULT = "default",
    /**
     *  External sourceMap mode - If you want to omit the special //# sourceMappingURL= comment from the generated .js file but you still
     *  want to generate the .js.map files
     */
    EXTERNAL = "external",
    /**
     * Inline sourceMap mode - If you want to insert the entire source map into the .js file instead of generating a separate .js.map file
     */
    INLINE = "inline",
    /**
     * Both sourceMap mode - If you want to have the effect of both inline and external simultaneously
     */
    BOTH = "both"
}
/**
 * Charset for esbuild's output
 */
export declare enum Charset {
    /**
     * ASCII
     *
     * Any non-ASCII characters are escaped using backslash escape sequences
     */
    ASCII = "ascii",
    /**
     * UTF-8
     *
     * Keep original characters without using escape sequences
     */
    UTF8 = "utf8"
}
/**
 * Log levels for esbuild and package managers' install commands.
 */
export declare enum BundleLogLevel {
    /** Show everything */
    VERBOSE = "verbose",
    /** Show everything from info and some additional messages for debugging */
    DEBUG = "debug",
    /** Show warnings, errors, and an output file summary */
    INFO = "info",
    /** Show warnings and errors */
    WARNING = "warning",
    /** Show errors only */
    ERROR = "error",
    /** Show nothing */
    SILENT = "silent"
}
