import { WorldEvent } from './base/world.event';
import { PS2Events } from '../../stream';
import { Faction } from '../constants';
import { PS2Event } from './base/ps2.event';
export declare class FacilityControl extends WorldEvent<PS2Events.FacilityControl> {
    readonly emit = "facilityControl";
    readonly duration_held: number;
    readonly event_name: 'FacilityControl';
    readonly facility_id: string;
    readonly new_faction_id: Faction;
    readonly old_faction_id: Faction;
    readonly outfit_id: string;
    constructor(...params: ConstructorParameters<typeof PS2Event<PS2Events.FacilityControl>>);
    toHash(): string;
}
