export type CharactersEvent = {
    collection: 'characters_event';
    format: {
        character_id: string;
        achievement_id: string;
        timestamp: string;
        zone_id: string;
        world_id: string;
        event_type: string;
        table_type: string;
        item_id: string;
        item_count: string;
        context: string;
    };
    paths: 'character_id' | 'achievement_id' | 'timestamp' | 'zone_id' | 'world_id' | 'event_type' | 'table_type' | 'item_id' | 'item_count' | 'context';
    partialPaths: 'character_id' | 'achievement_id' | 'timestamp' | 'zone_id' | 'world_id' | 'event_type' | 'table_type' | 'item_id' | 'item_count' | 'context';
    conditions: {
        character_id: string;
        after?: string;
        before?: string;
        id?: string;
        type?: 'BATTLE_RANK' | 'ITEM' | 'ACHIEVEMENT' | 'DEATH' | 'KILL' | 'VEHICLE_DESTROY' | 'FACILITY_CHARACTER';
    };
    resolve: 'character' | 'character_name' | 'characters_stat_history' | 'attacker' | 'attacker_name' | 'attackers_stat_history';
};
