export type FireMode = {
    collection: 'fire_mode';
    format: {
        fire_mode_id: string;
        item_id: string;
        type: string;
        description: {
            de: string;
            en: string;
            es: string;
            fr: string;
            it: string;
            tr: string;
        };
        player_state_group_id: string;
        cof_recoil: string;
        reload_time_ms: string;
        reload_chamber_time_ms: string;
        pellets_per_shot: string;
        pellet_spread: string;
        default_zoom: string;
        muzzle_velocity: string;
        speed: string;
        max_speed: string;
        damage_radius: string;
        projectile_description: string;
        damage_type: string;
        damage: string;
        damage_min: string;
        damage_max: string;
        damage_min_range: string;
        damage_max_range: string;
        damage_target_type: string;
        damage_resist_type: string;
        indirect_damage_max: string;
        indirect_damage_max_range: string;
        indirect_damage_min: string;
        indirect_damage_min_range: string;
        indirect_damage_target_type: string;
        indirect_damage_resist_type: string;
    };
    paths: 'fire_mode_id' | 'item_id' | 'type' | 'description.de' | 'description.en' | 'description.es' | 'description.fr' | 'description.it' | 'description.tr' | 'player_state_group_id' | 'cof_recoil' | 'reload_time_ms' | 'reload_chamber_time_ms' | 'pellets_per_shot' | 'pellet_spread' | 'default_zoom' | 'muzzle_velocity' | 'speed' | 'max_speed' | 'damage_radius' | 'projectile_description' | 'damage_type' | 'damage' | 'damage_min' | 'damage_max' | 'damage_min_range' | 'damage_max_range' | 'damage_target_type' | 'damage_resist_type' | 'indirect_damage_max' | 'indirect_damage_max_range' | 'indirect_damage_min' | 'indirect_damage_min_range' | 'indirect_damage_target_type' | 'indirect_damage_resist_type';
    partialPaths: 'fire_mode_id' | 'item_id' | 'type' | 'description' | 'description.de' | 'description.en' | 'description.es' | 'description.fr' | 'description.it' | 'description.tr' | 'player_state_group_id' | 'cof_recoil' | 'reload_time_ms' | 'reload_chamber_time_ms' | 'pellets_per_shot' | 'pellet_spread' | 'default_zoom' | 'muzzle_velocity' | 'speed' | 'max_speed' | 'damage_radius' | 'projectile_description' | 'damage_type' | 'damage' | 'damage_min' | 'damage_max' | 'damage_min_range' | 'damage_max_range' | 'damage_target_type' | 'damage_resist_type' | 'indirect_damage_max' | 'indirect_damage_max_range' | 'indirect_damage_min' | 'indirect_damage_min_range' | 'indirect_damage_target_type' | 'indirect_damage_resist_type';
    conditions: {
        cof_recoil?: string;
        damage?: string;
        damage_max?: string;
        damage_max_range?: string;
        damage_min?: string;
        damage_min_range?: string;
        damage_radius?: string;
        damage_resist_type?: string;
        damage_target_type?: string;
        damage_type?: string;
        default_zoom?: string;
        description?: string;
        'description.de'?: string;
        'description.en'?: string;
        'description.es'?: string;
        'description.fr'?: string;
        'description.it'?: string;
        'description.tr'?: string;
        fire_mode_id?: string;
        indirect_damage_max?: string;
        indirect_damage_max_range?: string;
        indirect_damage_min?: string;
        indirect_damage_min_range?: string;
        indirect_damage_resist_type?: string;
        indirect_damage_target_type?: string;
        item_id?: string;
        max_speed?: string;
        muzzle_velocity?: string;
        pellet_spread?: string;
        pellets_per_shot?: string;
        player_state_group_id?: string;
        projectile_description?: string;
        reload_chamber_time_ms?: string;
        reload_time_ms?: string;
        speed?: string;
        type?: string;
    };
};
