import * as pulumi from "@pulumi/pulumi";
import * as inputs from "./types/input";
import * as outputs from "./types/output";
export declare class AppConnectionRender extends pulumi.CustomResource {
    /**
     * Get an existing AppConnectionRender resource's state with the given name, ID, and optional extra
     * properties used to qualify the lookup.
     *
     * @param name The _unique_ name of the resulting resource.
     * @param id The _unique_ provider ID of the resource to lookup.
     * @param state Any extra arguments used during the lookup.
     * @param opts Optional settings to control the behavior of the CustomResource.
     */
    static get(name: string, id: pulumi.Input<pulumi.ID>, state?: AppConnectionRenderState, opts?: pulumi.CustomResourceOptions): AppConnectionRender;
    /**
     * Returns true if the given object is an instance of AppConnectionRender.  This is designed to work even
     * when multiple copies of the Pulumi SDK have been loaded into the same process.
     */
    static isInstance(obj: any): obj is AppConnectionRender;
    /**
     * The credentials for the Render App Connection
     */
    readonly credentials: pulumi.Output<outputs.AppConnectionRenderCredentials>;
    /**
     * The hash of the Render App Connection credentials
     */
    readonly credentialsHash: pulumi.Output<string>;
    /**
     * An optional description for the Render App Connection.
     */
    readonly description: pulumi.Output<string | undefined>;
    /**
     * The method used to authenticate with Render. Possible values are: api-key
     */
    readonly method: pulumi.Output<string>;
    /**
     * The name of the Render App Connection to create. Must be slug-friendly
     */
    readonly name: pulumi.Output<string>;
    /**
     * The ID of the project to scope the app connection to. If not provided, the app connection will be scoped to the organization.
     */
    readonly projectId: pulumi.Output<string | undefined>;
    /**
     * Create a AppConnectionRender resource with the given unique name, arguments, and options.
     *
     * @param name The _unique_ name of the resource.
     * @param args The arguments to use to populate this resource's properties.
     * @param opts A bag of options that control this resource's behavior.
     */
    constructor(name: string, args: AppConnectionRenderArgs, opts?: pulumi.CustomResourceOptions);
}
/**
 * Input properties used for looking up and filtering AppConnectionRender resources.
 */
export interface AppConnectionRenderState {
    /**
     * The credentials for the Render App Connection
     */
    credentials?: pulumi.Input<inputs.AppConnectionRenderCredentials | undefined>;
    /**
     * The hash of the Render App Connection credentials
     */
    credentialsHash?: pulumi.Input<string | undefined>;
    /**
     * An optional description for the Render App Connection.
     */
    description?: pulumi.Input<string | undefined>;
    /**
     * The method used to authenticate with Render. Possible values are: api-key
     */
    method?: pulumi.Input<string | undefined>;
    /**
     * The name of the Render App Connection to create. Must be slug-friendly
     */
    name?: pulumi.Input<string | undefined>;
    /**
     * The ID of the project to scope the app connection to. If not provided, the app connection will be scoped to the organization.
     */
    projectId?: pulumi.Input<string | undefined>;
}
/**
 * The set of arguments for constructing a AppConnectionRender resource.
 */
export interface AppConnectionRenderArgs {
    /**
     * The credentials for the Render App Connection
     */
    credentials: pulumi.Input<inputs.AppConnectionRenderCredentials>;
    /**
     * An optional description for the Render App Connection.
     */
    description?: pulumi.Input<string | undefined>;
    /**
     * The method used to authenticate with Render. Possible values are: api-key
     */
    method: pulumi.Input<string>;
    /**
     * The name of the Render App Connection to create. Must be slug-friendly
     */
    name?: pulumi.Input<string | undefined>;
    /**
     * The ID of the project to scope the app connection to. If not provided, the app connection will be scoped to the organization.
     */
    projectId?: pulumi.Input<string | undefined>;
}
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