import * as pulumi from "@pulumi/pulumi";
export declare class Webhook extends pulumi.CustomResource {
    /**
     * Get an existing Webhook resource's state with the given name, ID, and optional extra
     * properties used to qualify the lookup.
     *
     * @param name The _unique_ name of the resulting resource.
     * @param id The _unique_ provider ID of the resource to lookup.
     * @param state Any extra arguments used during the lookup.
     * @param opts Optional settings to control the behavior of the CustomResource.
     */
    static get(name: string, id: pulumi.Input<pulumi.ID>, state?: WebhookState, opts?: pulumi.CustomResourceOptions): Webhook;
    /**
     * Returns true if the given object is an instance of Webhook.  This is designed to work even
     * when multiple copies of the Pulumi SDK have been loaded into the same process.
     */
    static isInstance(obj: any): obj is Webhook;
    /**
     * The slug of the environment the webhook listens to.
     */
    readonly environment: pulumi.Output<string>;
    /**
     * The events that trigger the webhook. Options: secrets.modified, secrets.rotation-failed. An empty set means the webhook fires on every supported event.
     */
    readonly eventsFilters: pulumi.Output<string[]>;
    /**
     * Whether the webhook is disabled. Defaults to false.
     */
    readonly isDisabled: pulumi.Output<boolean>;
    /**
     * The ID of the project the webhook belongs to.
     */
    readonly projectId: pulumi.Output<string>;
    /**
     * The secret path the webhook listens to. Defaults to '/'.
     */
    readonly secretPath: pulumi.Output<string>;
    /**
     * The webhook type. Options: general, slack, microsoft-teams. Defaults to 'general'.
     */
    readonly type: pulumi.Output<string>;
    /**
     * The secret key used to sign the webhook payload so the receiver can verify it. Write-only: it is never returned by the API, so it cannot be imported.
     */
    readonly webhookSecretKey: pulumi.Output<string | undefined>;
    /**
     * The URL Infisical sends the event payload to.
     */
    readonly webhookUrl: pulumi.Output<string>;
    /**
     * Create a Webhook resource with the given unique name, arguments, and options.
     *
     * @param name The _unique_ name of the resource.
     * @param args The arguments to use to populate this resource's properties.
     * @param opts A bag of options that control this resource's behavior.
     */
    constructor(name: string, args: WebhookArgs, opts?: pulumi.CustomResourceOptions);
}
/**
 * Input properties used for looking up and filtering Webhook resources.
 */
export interface WebhookState {
    /**
     * The slug of the environment the webhook listens to.
     */
    environment?: pulumi.Input<string | undefined>;
    /**
     * The events that trigger the webhook. Options: secrets.modified, secrets.rotation-failed. An empty set means the webhook fires on every supported event.
     */
    eventsFilters?: pulumi.Input<pulumi.Input<string>[] | undefined>;
    /**
     * Whether the webhook is disabled. Defaults to false.
     */
    isDisabled?: pulumi.Input<boolean | undefined>;
    /**
     * The ID of the project the webhook belongs to.
     */
    projectId?: pulumi.Input<string | undefined>;
    /**
     * The secret path the webhook listens to. Defaults to '/'.
     */
    secretPath?: pulumi.Input<string | undefined>;
    /**
     * The webhook type. Options: general, slack, microsoft-teams. Defaults to 'general'.
     */
    type?: pulumi.Input<string | undefined>;
    /**
     * The secret key used to sign the webhook payload so the receiver can verify it. Write-only: it is never returned by the API, so it cannot be imported.
     */
    webhookSecretKey?: pulumi.Input<string | undefined>;
    /**
     * The URL Infisical sends the event payload to.
     */
    webhookUrl?: pulumi.Input<string | undefined>;
}
/**
 * The set of arguments for constructing a Webhook resource.
 */
export interface WebhookArgs {
    /**
     * The slug of the environment the webhook listens to.
     */
    environment: pulumi.Input<string>;
    /**
     * The events that trigger the webhook. Options: secrets.modified, secrets.rotation-failed. An empty set means the webhook fires on every supported event.
     */
    eventsFilters?: pulumi.Input<pulumi.Input<string>[] | undefined>;
    /**
     * Whether the webhook is disabled. Defaults to false.
     */
    isDisabled?: pulumi.Input<boolean | undefined>;
    /**
     * The ID of the project the webhook belongs to.
     */
    projectId: pulumi.Input<string>;
    /**
     * The secret path the webhook listens to. Defaults to '/'.
     */
    secretPath?: pulumi.Input<string | undefined>;
    /**
     * The webhook type. Options: general, slack, microsoft-teams. Defaults to 'general'.
     */
    type?: pulumi.Input<string | undefined>;
    /**
     * The secret key used to sign the webhook payload so the receiver can verify it. Write-only: it is never returned by the API, so it cannot be imported.
     */
    webhookSecretKey?: pulumi.Input<string | undefined>;
    /**
     * The URL Infisical sends the event payload to.
     */
    webhookUrl: pulumi.Input<string>;
}
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