title Separation author Marcos Donnantuoni homepage https://marcosd.itch.io key_repeat_interval 0.17 noaction ======== OBJECTS ======== background lightgrey wall #888888 #777777 #666666 #555555 11112 12223 12223 12223 23333 dice1 #dd4444 #cc0000 #ff0000 #990000 black 00001 02223 02423 02223 13333 dice2 #00dd00 #00cc00 black #00aa00 #006000 00001 03324 03334 02334 14444 dice3 #4444ff #0000ee black #0000ff #0000aa 00001 03324 03234 02334 14444 dice4 #ffff00 #ffbb00 black #ffd240 #ff9600 00001 02324 03334 02324 14444 happy transparent ======= LEGEND ======= . = Background # = wall 1 = dice1 2 = dice2 3 = dice3 4 = dice4 player = dice1 or dice2 or dice3 or dice4 ======= SOUNDS ======= player move 34146307 player cantmove 34146307 endlevel 30742508 startgame 92244503 ================ COLLISIONLAYERS ================ background wall, dice1, dice2, dice3, dice4 happy ====== RULES ====== [ happy ] -> [ ] late [ dice1 | dice1 ] -> [ dice1 happy | dice1 happy ] late [ dice2 | dice2 ] -> [ dice2 happy | dice2 happy ] late [ dice3 | dice3 ] -> [ dice3 happy | dice3 happy ] late [ dice4 | dice4 ] -> [ dice4 happy | dice4 happy ] ============== WINCONDITIONS ============== no player on happy ======= LEVELS ======= message Groups of the same color must be separated ####### #.....# #.1...# #.1.#.# #.....# #.....# ####### message Level 1 of 12 ( size [6, 4] obj 4 kol 20 segs 4 steps 10 frond 51 ) ( rrdll lluuu ) ######## ##....## #..11..# #..11..# #..##..# ######## message Level 2 of 12 ( size [6, 6] obj 4 kol 25 segs 6 steps 12 frond 150 ) ( rrull drrdd dd ) ######## #..22..# #......# #......# #......# #......# #.#22#.# ######## message Level 3 of 12 ( size [6, 6] obj 4 kol 25 segs 9 steps 11 frond 89 ) ( rdrul luldd l ) ######## #......# #......# ##.33.## ##.33.## #......# #......# ######## message Level 4 of 12 ( size [5, 5] obj 3 kol 23 segs 10 steps 10 frond 9 ) ( rurlu rldlu ) ####### ##...## #..4..# #..4..# #..4..# #.....# ####### message Level 5 of 12 ( size [6, 6] obj 4 kol 32 segs 13 steps 15 frond 56 ) ( rdrul drddr lluld ) ######## ##....## ##....## ##.11.## ##.11.## #......# ##....## ######## message Level 6 of 12 ( size [6, 6] obj 4 kol 34 segs 15 steps 20 frond 42 ) ( rrddu rddlu urlur lldlu ) ######## ##....## #......# #..22..# #..22..# #......# ##....## ######## message Level 7 of 12 ( size [6, 6] obj 6 kol 37 segs 18 steps 21 frond 1817 ) ( urdru llurr urdld rllul d ) ######## #......# #..33..# ##....## ##....## #3.33.3# #......# ######## message Level 8 of 12 ( size [6, 6] obj 6 kol 43 segs 24 steps 34 frond 911 ) ( rlurd lllur rdluu rrdlu urdlu rdddl uuur ) ######## ##.##.## #.4..4.# #......# #......# #.4..4.# ##4..4## ######## message Level 9 of 12 ( size [5, 5] obj 7 kol 42 segs 25 steps 29 frond 631 ) ( rrlur drull lrurd lurdd rldur ldlu ) ####### ##.1.## #.1.1.# #.121.# #.....# #..1..# ####### message Level 10 of 12 ( size [5, 4] obj 8 kol 39 segs 28 steps 29 frond 13 ) ( ruuld lulur druru ldrur uldlu lurd ) ##### #2.2# #2#2# #3.3# #2#2# ##### message Level 11 of 12 ( size [6, 6] obj 8 kol 47 segs 31 steps 37 frond 1159 ) ( drdru ldruu rlurd ddduu lurdd ruldr duldr ul ) ######## ##.33.## ##....## #.3..3.# #.3..3.# ##....## ###44### ######## message Level 12 of 12 ( size [5, 5] obj 8 kol 41 segs 46 steps 46 frond 9 ) ( rulul dldru ldldr uldld rurdr dlurd rdlur drdlu ldldr u ) ##### ##.## #4#4# #4.4# #4#4# #1.1# #####