title Sok7 author Kevin Cancienne homepage https://twitter.com/potatojin color_palette whitingjp noaction ======== OBJECTS ======== Background (special, automatically placed in its own layer) darkgray black 10000 10000 10000 10000 11111 Player RED PINK .1.1. .000. 11111 .111. .1.1. Garbage1 lightgray black 00000 01110 01010 01110 00000 Garbage2 lightgray darkgray darkgray 00200 01110 21012 01110 00200 One green white 00100 00100 00100 00100 00100 Two yellow white 01110 00010 01110 01000 01110 Three orange white 01110 00010 00110 00010 01110 Four red white 01010 01010 01110 00010 00010 Five purple white 01110 01000 01110 00010 01110 Six lightblue white 01110 01000 01110 01010 01110 Seven darkblue white 01110 00010 00010 00010 00010 Wall black 00000 00000 00000 00000 00000 O (unoccupied cell) white 00000 00000 00000 00000 00000 X (occupied cell) black 00000 00000 00000 00000 00000 E (explosion) black 00000 00000 00000 00000 00000 D (disappeared disc) black 00000 00000 00000 00000 00000 C (counter) black 00000 00000 00000 00000 00000 ======= LEGEND ======= . = Background P = Player 1 = One 2 = Two 3 = Three 4 = Four 5 = Five 6 = Six 7 = Seven W = Wall Garbage = Garbage1 or Garbage2 Garbage1_1 = Garbage1 Garbage1_2 = Garbage1 Garbage1_3 = Garbage1 Disc = One or Two or Three or Four or Five or Six or Seven or Garbage RandomDisc = One or Two or Three or Four or Five or Six or Garbage1 or Garbage1_1 or Garbage1_2 or Garbage1_3 NumberDisc = One or Two or Three or Four or Five or Six or Seven Object = Disc or Player ========= SOUNDS ========= Disc Move 53338707 Disc Destroy 56624700 Endlevel 34957309 SFX0 67673302 ================ COLLISIONLAYERS ================ C E, D O, X Background Wall, Player, One, Two, Three, Four, Five, Six, Seven, Garbage ====== RULES ====== [> Player | Disc] -> [> Player | > Disc] [D] -> [ ] [X] -> [O] [ ] -> [O] [One O] -> [One X] [Two O] -> [Two X] [Three O] -> [Three X] [Four O] -> [Four X] [Five O] -> [Five X] [Six O] -> [Six X] [Seven O] -> [Seven X] [Garbage O] -> [Garbage X] (1 rules) [O | One | O] -> [O | D X | O] again (2 rules) [O | Two | X | O] -> [O | D X | X | O] again (3 rules) [O | Three | X | X | O] -> [O | D X | X | X | O] again [O | X | Three | X | O] -> [O | X | D X | X | O] again [O | X | X | Three | O] -> [O | X | X | D X | O] again (4 rules) [O | Four | X | X | X | O] -> [O | D X | X | X | X | O] again [O | X | Four | X | X | O] -> [O | X | D X | X | X | O] again [O | X | X | Four | X | O] -> [O | X | X | D X | X | O] again [O | X | X | X | Four | O] -> [O | X | X | X | D X | O] again (5 rules) [O | Five | X | X | X | X | O] -> [O | D X | X | X | X | X | O] again [O | X | Five | X | X | X | O] -> [O | X | D X | X | X | X | O] again [O | X | X | Five | X | X | O] -> [O | X | X | D X | X | X | O] again [O | X | X | X | Five | X | O] -> [O | X | X | X | D X | X | O] again [O | X | X | X | X | Five | O] -> [O | X | X | X | X | D X | O] again (6 rules) [O | Six | X | X | X | X | X | O] -> [O | D X | X | X | X | X | X | O] again [O | X | Six | X | X | X | X | O] -> [O | X | D X | X | X | X | X | O] again [O | X | X | Six | X | X | X | O] -> [O | X | X | D X | X | X | X | O] again [O | X | X | X | Six | X | X | O] -> [O | X | X | X | D X | X | X | O] again [O | X | X | X | X | Six | X | O] -> [O | X | X | X | X | D X | X | O] again [O | X | X | X | X | X | Six | O] -> [O | X | X | X | X | X | D X | O] again (7 rules) [O | Seven | X | X | X | X | X | X | O] -> [O | D X | X | X | X | X | X | X | O] again [O | X | Seven | X | X | X | X | X | O] -> [O | X | D X | X | X | X | X | X | O] again [O | X | X | Seven | X | X | X | X | O] -> [O | X | X | D X | X | X | X | X | O] again [O | X | X | X | Seven | X | X | X | O] -> [O | X | X | X | D X | X | X | X | O] again [O | X | X | X | X | Seven | X | X | O] -> [O | X | X | X | X | D X | X | X | O] again [O | X | X | X | X | X | Seven | X | O] -> [O | X | X | X | X | X | D X | X | O] again [O | X | X | X | X | X | X | Seven | O] -> [O | X | X | X | X | X | X | D X | O] again (garbage rules) [C X] -> [ X] [> Player | ] -> [> Player | C] [C No Object | C No Object | C No Object | C No Object| C No Object | C No Object] -> [ | | random RandomDisc | | | ] SFX0 [D | Garbage1] -> [ | Garbage2] [D | Garbage2] -> [ | random NumberDisc] ============== WINCONDITIONS ============== No Disc ======= LEVELS ======= WWWWWWWWWWWWWW W....13......W W.4..2..5....W W....2..3....W W.77....6....W W....3..5....W W.P........2.W W....2.......W WWWWWWWWWWWWWW message Board Clear: You Win