export declare enum LayerType {
    Background = 0,
    Foreground = 1,
    Overlay = 2
}
export declare enum EffectId {
    JumpHeight = 0,
    Fly = 1,
    Speed = 2,
    Invulnerability = 3,
    Curse = 4,
    Zombie = 5,
    Poison = 6,
    GravityForce = 7,
    MultiJump = 8,
    /**
     * Left = 1, Up = 2, Right = 3.
     */
    GravityDirection = 9
}
export declare const MAX_WORLD_BLOCK_PLACED_PACKET_POSITION_SIZE = 200;
