{
  "palette": "Update the current scene palette",
  "palette.defaultPalette": "Returns a clone of the default palette",
  "palette.getCurrentColors": "Get the palette that is currently being used",
  "palette.reset": "Reset to default palette",
  "palette.setColors": "Dynamically set all or part of the game's current palette\n* @param palette The colors to set",
  "palette.setColors|param|pOffset": "The offset to start copying from the palette"
}