# Color Coded Tilemap

Map scene background tiles using color code placement.

## Tiles and Tilemaps

```cards
scene.setTileMap(null)
scene.getTile(0, 0)
scene.getTilesByType(0)
scene.getTile(0, 0).place(null)
scene.setTile(0, null)
scene.setTileAt(null, 0)
scene.onHitTile(0, 0, function (sprite) {
scene.placeOnRandomTile(null, 0)
```

## See also

[set tile](/reference/color-coded-tilemap/set-tile),
[set tile map](/reference/color-coded-tilemap/set-tile-map),
[set tile at](/reference/color-coded-tilemap/set-tile-at),
[get tile](/reference/color-coded-tilemap/get-tile),
[get tiles by type](/reference/color-coded-tilemap/get-tiles-by-type),
[place](/reference/scene/place),
[place on random tile](/reference/color-coded-tilemap/place-on-random-tile),
[on hit tile](/reference/color-coded-tilemap/on-hit-tile),
[tile hit from](/reference/sprites/sprite/tile-hit-from)

```package
color-coded-tilemap
```
