#include "pxt.h"

namespace multiplayer {
    //%
    void postImage(Image_ im) {
    }
    //%
    void postIcon(int type, int icon, Image_ im) {
    }

    //%
    void setOrigin(String origin) {
    }

    //%
    Image_ getCurrentImage() {
        return NULL;
    }

    //%
    String getOrigin() {
        return NULL;
    }

}