{
  "LightCondition.Bright|block": "bright",
  "LightCondition.Dark|block": "dark",
  "input.lightLevel|block": "light level",
  "input.onLightConditionChanged|block": "on light %condition",
  "input.setLightThreshold|block": "set %condition| light threshold to %value",
  "input|block": "input",
  "{id:category}Input": "Input",
  "{id:group}More": "More"
}