'use strict';
/**
 * BitBuffer
 * @author Kazuhiko Arase
 */
export class BitBuffer {

  private buffer: number[];
  private length: number;

  public constructor() {
    this.buffer = [];
    this.length = 0;
  }

  public getBuffer(): number[] {
    return this.buffer;
  }

  public getLengthInBits(): number {
    return this.length;
  }

  public toString(): string {
    var buffer = '';
    for (var i = 0; i < this.getLengthInBits(); i += 1) {
      buffer += this.getBit(i) ? '1' : '0';
    }
    return buffer;
  }

  private getBit(index: number): boolean {
    return ((this.buffer[~~(index / 8)] >>> (7 - index % 8)) & 1) == 1;
  }

  public put(num: number, length: number): void {
    for (var i = 0; i < length; i += 1) {
      this.putBit(((num >>> (length - i - 1)) & 1) == 1);
    }
  }

  public putBit(bit: boolean): void {
    if (this.length == this.buffer.length * 8) {
      this.buffer.push(0);
    }
    if (bit) {
      this.buffer[~~(this.length / 8)] |= (0x80 >>> (this.length % 8));
    }
    this.length += 1;
  }
}
