interface Machine<S> {
    [k: string]: {
        [k: string]: S;
    };
}
type MachineState<T> = keyof T;
type MachineEvent<T> = keyof UnionToIntersection<T[keyof T]>;
type UnionToIntersection<T> = (T extends any ? (x: T) => any : never) extends (x: infer R) => any ? R : never;
/**
 * The `useStateMachine` function is a TypeScript function that creates a state machine and returns the
 * current state and a dispatch function to update the state based on events.
 * @param initialState - The `initialState` parameter is the initial state of the state machine. It
 * represents the starting point of the state machine's state.
 * @param machine - The `machine` parameter is an object that represents a state machine. It should
 * have keys that correspond to the possible states of the machine, and the values should be objects
 * that represent the possible events and their corresponding next states.
 * @returns The `useStateMachine` function returns an object with two properties: `state` and
 * `dispatch`.
 */
export declare function useStateMachine<M>(initialState: MachineState<M>, machine: M & Machine<MachineState<M>>): {
    state: import('vue').Ref<import('vue').UnwrapRef<keyof M>>;
    dispatch: (event: MachineEvent<M>) => void;
};
export {};
