import { Canvas } from 'canvas';
export declare type Color = [r: number, g: number, b: number, c?: number];
export declare type ColorScheme = Color[];
export declare type Pattern = ColorScheme[];
export declare enum Symmetry {
    VERTICAL = "VERTICAL",
    HORIZONTAL = "HORIZONTAL",
    QUAD = "QUAD"
}
export declare type RandpixOptions = {
    size?: number;
    scale?: number;
    colorScheme?: ColorScheme;
    fillFactor?: number;
    symmetry?: Symmetry;
    color?: Color;
    seed?: string | number;
    colorBias?: number;
    grayscaleBias?: boolean;
};
export declare type RandpixResult = Canvas;
