/**
 * Assign value to an object property
 *
 * @param value: What you are assigning
 * @param target: Target to assign value to
 * @param propertyPath Where to assign value to on target (path to assign.  ie: "baseTexture" or "mesh.material")
 *
 */
export declare function assignProperty(value: any, target: any, propertyPath: string | string[]): void;
