import * as React from 'react';
import { DragDropManager, Identifier } from 'dnd-core';
import { DropTargetMonitor, DragSourceMonitor, DragLayerMonitor, ConnectDragPreview, ConnectDropTarget, ConnectDragSource } from '../interfaces';
import { NonReactStatics } from 'hoist-non-react-statics';
/**
 * The React Component that manages the DragDropContext for its children.
 */
export interface ContextComponent<Props> extends React.Component<Props> {
    getDecoratedComponentInstance(): React.Component<Props>;
    getManager(): DragDropManager;
}
/**
 * A DnD interactive component
 */
export interface DndComponent<Props> extends React.Component<Props> {
    getDecoratedComponentInstance(): React.Component<Props> | null;
    getHandlerId(): Identifier;
}
/**
 * The class interface for a context component
 */
export interface ContextComponentClass<Props> extends React.ComponentClass<Props> {
    DecoratedComponent: React.ComponentType<Props>;
    new (props?: Props, context?: any): ContextComponent<Props>;
}
/**
 * Interface for the DropTarget specification object
 */
export interface DropTargetSpec<Props> {
    /**
     * Optional.
     * Called when a compatible item is dropped on the target. You may either return undefined, or a plain object.
     * If you return an object, it is going to become the drop result and will be available to the drag source in its
     * endDrag method as monitor.getDropResult(). This is useful in case you want to perform different actions
     * depending on which target received the drop. If you have nested drop targets, you can test whether a nested
     * target has already handled drop by checking monitor.didDrop() and monitor.getDropResult(). Both this method and
     * the source's endDrag method are good places to fire Flux actions. This method will not be called if canDrop()
     * is defined and returns false.
     */
    drop?: (props: Props, monitor: DropTargetMonitor, component: any) => any;
    /**
     * Optional.
     * Called when an item is hovered over the component. You can check monitor.isOver({ shallow: true }) to test whether
     * the hover happens over just the current target, or over a nested one. Unlike drop(), this method will be called even
     * if canDrop() is defined and returns false. You can check monitor.canDrop() to test whether this is the case.
     */
    hover?: (props: Props, monitor: DropTargetMonitor, component: any) => void;
    /**
     * Optional. Use it to specify whether the drop target is able to accept the item. If you want to always allow it, just
     * omit this method. Specifying it is handy if you'd like to disable dropping based on some predicate over props or
     * monitor.getItem(). Note: You may not call monitor.canDrop() inside this method.
     */
    canDrop?: (props: Props, monitor: DropTargetMonitor) => boolean;
}
export interface DragSourceSpec<Props, DragObject> {
    /**
     * Required.
     * When the dragging starts, beginDrag is called. You must return a plain JavaScript object describing the
     * data being dragged. What you return is the only information available to the drop targets about the drag
     * source so it's important to pick the minimal data they need to know. You may be tempted to put a reference
     * to the component into it, but you should try very hard to avoid doing this because it couples the drag
     * sources and drop targets. It's a good idea to return something like { id: props.id } from this method.
     */
    beginDrag: (props: Props, monitor: DragSourceMonitor, component: any) => DragObject;
    /**
     * Optional.
     * When the dragging stops, endDrag is called. For every beginDrag call, a corresponding endDrag call is guaranteed.
     * You may call monitor.didDrop() to check whether or not the drop was handled by a compatible drop target. If it was handled,
     * and the drop target specified a drop result by returning a plain object from its drop() method, it will be available as
     * monitor.getDropResult(). This method is a good place to fire a Flux action. Note: If the component is unmounted while dragging,
     * component parameter is set to be null.
     */
    endDrag?: (props: Props, monitor: DragSourceMonitor, component: any) => void;
    /**
     * Optional.
     * Use it to specify whether the dragging is currently allowed. If you want to always allow it, just omit this method.
     * Specifying it is handy if you'd like to disable dragging based on some predicate over props. Note: You may not call
     * monitor.canDrag() inside this method.
     */
    canDrag?: (props: Props, monitor: DragSourceMonitor) => boolean;
    /**
     * Optional.
     * By default, only the drag source that initiated the drag operation is considered to be dragging. You can
     * override this behavior by defining a custom isDragging method. It might return something like props.id === monitor.getItem().id.
     * Do this if the original component may be unmounted during the dragging and later “resurrected” with a different parent.
     * For example, when moving a card across the lists in a Kanban board, you want it to retain the dragged appearance—even though
     * technically, the component gets unmounted and a different one gets mounted every time you move it to another list.
     *
     * Note: You may not call monitor.isDragging() inside this method.
     */
    isDragging?: (props: Props, monitor: DragSourceMonitor) => boolean;
}
/**
 * DragSourceConnector is an object passed to a collecting function of the DragSource.
 * Its methods return functions that let you assign the roles to your component's DOM nodes.
 */
export interface DragSourceConnector {
    /**
     * Returns a function that must be used inside the component to assign the drag source role to a node. By
     * returning { connectDragSource: connect.dragSource() } from your collecting function, you can mark any React
     * element as the draggable node. To do that, replace any element with this.props.connectDragSource(element) inside
     * the render function.
     */
    dragSource(): ConnectDragSource;
    /**
     * Optional. Returns a function that may be used inside the component to assign the drag preview role to a node. By
     * returning { connectDragPreview: connect.dragPreview() } from your collecting function, you can mark any React element
     * as the drag preview node. To do that, replace any element with this.props.connectDragPreview(element) inside the render
     * function. The drag preview is the node that will be screenshotted by the HTML5 backend when the drag begins. For example,
     * if you want to make something draggable by a small custom handle, you can mark this handle as the dragSource(), but also
     * mark an outer, larger component node as the dragPreview(). Thus the larger drag preview appears on the screenshot, but
     * only the smaller drag source is actually draggable. Another possible customization is passing an Image instance to dragPreview
     * from a lifecycle method like componentDidMount. This lets you use the actual images for drag previews. (Note that IE does not
     * support this customization). See the example code below for the different usage examples.
     */
    dragPreview(): ConnectDragPreview;
}
/**
 * DropTargetConnector is an object passed to a collecting function of the DropTarget. Its only method dropTarget() returns a function
 * that lets you assign the drop target role to one of your component's DOM nodes.
 */
export interface DropTargetConnector {
    /**
     * Returns a function that must be used inside the component to assign the drop target role to a node.
     * By returning { connectDropTarget: connect.dropTarget() } from your collecting function, you can mark any React element
     * as the droppable node. To do that, replace any element with this.props.connectDropTarget(element) inside the render function.
     */
    dropTarget(): ConnectDropTarget;
}
export declare type DragSourceCollector<CollectedProps, TargetProps> = (connect: DragSourceConnector, monitor: DragSourceMonitor, props: TargetProps) => CollectedProps;
export declare type DropTargetCollector<CollectedProps, TargetProps> = (connect: DropTargetConnector, monitor: DropTargetMonitor, props: TargetProps) => CollectedProps;
export declare type DragLayerCollector<TargetProps, CollectedProps> = (monitor: DragLayerMonitor, props: TargetProps) => CollectedProps;
export declare type Omit<T, K extends keyof T> = Pick<T, Exclude<keyof T, K>>;
/**
 * A property P will be present if:
 * - it is present in DecorationTargetProps
 *
 * Its value will be dependent on the following conditions
 * - if property P is present in InjectedProps and its definition extends the definition
 *   in DecorationTargetProps, then its definition will be that of DecorationTargetProps[P]
 * - if property P is not present in InjectedProps then its definition will be that of
 *   DecorationTargetProps[P]
 * - if property P is present in InjectedProps but does not extend the
 *   DecorationTargetProps[P] definition, its definition will be that of InjectedProps[P]
 */
export declare type Matching<InjectedProps, DecorationTargetProps> = {
    [P in keyof DecorationTargetProps]: P extends keyof InjectedProps ? InjectedProps[P] extends DecorationTargetProps[P] ? DecorationTargetProps[P] : InjectedProps[P] : DecorationTargetProps[P];
};
/**
 * a property P will be present if :
 * - it is present in both DecorationTargetProps and InjectedProps
 * - InjectedProps[P] can satisfy DecorationTargetProps[P]
 * ie: decorated component can accept more types than decorator is injecting
 *
 * For decoration, inject props or ownProps are all optionally
 * required by the decorated (right hand side) component.
 * But any property required by the decorated component must be satisfied by the injected property.
 */
export declare type Shared<InjectedProps, DecorationTargetProps> = {
    [P in Extract<keyof InjectedProps, keyof DecorationTargetProps>]?: InjectedProps[P] extends DecorationTargetProps[P] ? DecorationTargetProps[P] : never;
};
/**
 * Gets the props interface of a component using inference
 */
export declare type GetProps<C> = C extends React.ComponentType<infer P> ? P : never;
export declare type DndComponentEnhancer<CollectedProps> = <C extends React.ComponentType<Matching<CollectedProps, GetProps<C>>>>(component: C) => DndComponentClass<C, Omit<GetProps<C>, keyof Shared<CollectedProps, GetProps<C>>>>;
export declare type DndComponentClass<C extends React.ComponentType<any>, P> = React.ComponentClass<JSX.LibraryManagedAttributes<C, P>> & NonReactStatics<C> & {
    DecoratedComponent: C;
};
