--!strict -- code derived from https://github.com/Roblox/roact/blob/master/src/None.lua --[[ * Copyright (c) Roblox Corporation. All rights reserved. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ]] local Packages = script.Parent.Parent local LuauPolyfill = require(Packages.LuauPolyfill) -- Roact uses `Object.assign` internally to assign new state values; the same -- None value should give us the proper semantics. We can re-export this value -- as React.None for easy use, and to mirror Roact.None in legacy Roact. return LuauPolyfill.Object.None