////
////  AddImageView.h
////  splashmoduleios
////
////  Created by Smith Charles on 21/09/2020.
////
//#import "AddImageView.h"
//#import "Splash.h"
//#import <Foundation/Foundation.h>
//#import <UIKit/UIKit.h>
//@class Splash;
//#import <CoreGraphics/CoreGraphics.h>
//
//NS_ASSUME_NONNULL_BEGIN
//
//@interface AddImageView : NSObject
//
//
//@property (nonatomic, strong) NSString *imagename;
//@property (nonatomic) int thisheight;
//@property (nonatomic) int thiswidth;
//@property (nonatomic) float thispositionX;
//@property (nonatomic) float thispositionY;
//@property (nonatomic) bool thisvisibility;
//@property (nonatomic) int thisscaleType;
//@property (nonatomic) float thisrotateDegree;
//@property (nonatomic) float thisopacity;
//@property (nonatomic, strong) UIImageView *imageobject;
//
//
//-(instancetype) init;
//-(instancetype) initImage:(NSString *)image width:(CGFloat)width height:(CGFloat)height;
//-(instancetype) initImage:(NSString *)image width:(CGFloat)width height:(CGFloat)height positionX:(CGFloat)positionX positionY:(CGFloat)positionY;
//-(instancetype)initImage:(NSString *)image width:(CGFloat)width height:(CGFloat)height positionX:(CGFloat)positionX positionY:(CGFloat)positionY visibility:(bool)visibility;
//-(instancetype)initImage:(NSString *)image width:(CGFloat)width height:(CGFloat)height positionX:(CGFloat)positionX positionY:(CGFloat)positionY visibility:(bool)visibility scaleType:(int)scaleType;
//-(instancetype)initImage:(NSString *)image width:(CGFloat)width height:(CGFloat)height positionX:(CGFloat)positionX positionY:(CGFloat)positionY visibility:(bool)visibility scaleType:(int)scaleType opacity:(float)opacity;
//-(instancetype)initImage:(NSString *)image width:(CGFloat)width height:(CGFloat)height positionX:(CGFloat)positionX positionY:(CGFloat)positionY visibility:(bool)visibility scaleType:(int)scaleType opacity:(float)opacity rotateDegree:(float)rotateDegree;
//-(UIImageView *) initializeObject;
//
//-(UIImageView *)getImageView;
//@end
//
//NS_ASSUME_NONNULL_END
