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#ifndef OPENCV_BACKGROUND_SEGM_HPP
#define OPENCV_BACKGROUND_SEGM_HPP

#include "opencv2/core.hpp"

namespace cv {

//! @addtogroup video_motion
//! @{

/** @brief Base class for background/foreground segmentation. :

The class is only used to define the common interface for the whole family of
background/foreground segmentation algorithms.
 */
class CV_EXPORTS_W BackgroundSubtractor : public Algorithm {
public:
  /** @brief Computes a foreground mask.

  @param image Next video frame.
  @param fgmask The output foreground mask as an 8-bit binary image.
  @param learningRate The value between 0 and 1 that indicates how fast the
  background model is learnt. Negative parameter value makes the algorithm to
  use some automatically chosen learning rate. 0 means that the background model
  is not updated at all, 1 means that the background model is completely
  reinitialized from the last frame.
   */
  CV_WRAP virtual void apply(InputArray image, OutputArray fgmask,
                             double learningRate = -1) = 0;

  /** @brief Computes a background image.

  @param backgroundImage The output background image.

  @note Sometimes the background image can be very blurry, as it contain the
  average background statistics.
   */
  CV_WRAP virtual void
  getBackgroundImage(OutputArray backgroundImage) const = 0;
};

/** @brief Gaussian Mixture-based Background/Foreground Segmentation Algorithm.

The class implements the Gaussian mixture model background subtraction described
in @cite Zivkovic2004 and @cite Zivkovic2006 .
 */
class CV_EXPORTS_W BackgroundSubtractorMOG2 : public BackgroundSubtractor {
public:
  /** @brief Returns the number of last frames that affect the background model
   */
  CV_WRAP virtual int getHistory() const = 0;
  /** @brief Sets the number of last frames that affect the background model
   */
  CV_WRAP virtual void setHistory(int history) = 0;

  /** @brief Returns the number of gaussian components in the background model
   */
  CV_WRAP virtual int getNMixtures() const = 0;
  /** @brief Sets the number of gaussian components in the background model.

  The model needs to be reinitalized to reserve memory.
  */
  CV_WRAP virtual void
  setNMixtures(int nmixtures) = 0; // needs reinitialization!

  /** @brief Returns the "background ratio" parameter of the algorithm

  If a foreground pixel keeps semi-constant value for about
  backgroundRatio\*history frames, it's considered background and added to the
  model as a center of a new component. It corresponds to TB parameter in the
  paper.
   */
  CV_WRAP virtual double getBackgroundRatio() const = 0;
  /** @brief Sets the "background ratio" parameter of the algorithm
   */
  CV_WRAP virtual void setBackgroundRatio(double ratio) = 0;

  /** @brief Returns the variance threshold for the pixel-model match

  The main threshold on the squared Mahalanobis distance to decide if the sample
  is well described by the background model or not. Related to Cthr from the
  paper.
   */
  CV_WRAP virtual double getVarThreshold() const = 0;
  /** @brief Sets the variance threshold for the pixel-model match
   */
  CV_WRAP virtual void setVarThreshold(double varThreshold) = 0;

  /** @brief Returns the variance threshold for the pixel-model match used for
  new mixture component generation

  Threshold for the squared Mahalanobis distance that helps decide when a sample
  is close to the existing components (corresponds to Tg in the paper). If a
  pixel is not close to any component, it is considered foreground or added as a
  new component. 3 sigma =\> Tg=3\*3=9 is default. A smaller Tg value generates
  more components. A higher Tg value may result in a small number of components
  but they can grow too large.
   */
  CV_WRAP virtual double getVarThresholdGen() const = 0;
  /** @brief Sets the variance threshold for the pixel-model match used for new
   * mixture component generation
   */
  CV_WRAP virtual void setVarThresholdGen(double varThresholdGen) = 0;

  /** @brief Returns the initial variance of each gaussian component
   */
  CV_WRAP virtual double getVarInit() const = 0;
  /** @brief Sets the initial variance of each gaussian component
   */
  CV_WRAP virtual void setVarInit(double varInit) = 0;

  CV_WRAP virtual double getVarMin() const = 0;
  CV_WRAP virtual void setVarMin(double varMin) = 0;

  CV_WRAP virtual double getVarMax() const = 0;
  CV_WRAP virtual void setVarMax(double varMax) = 0;

  /** @brief Returns the complexity reduction threshold

  This parameter defines the number of samples needed to accept to prove the
  component exists. CT=0.05 is a default value for all the samples. By setting
  CT=0 you get an algorithm very similar to the standard Stauffer&Grimson
  algorithm.
   */
  CV_WRAP virtual double getComplexityReductionThreshold() const = 0;
  /** @brief Sets the complexity reduction threshold
   */
  CV_WRAP virtual void setComplexityReductionThreshold(double ct) = 0;

  /** @brief Returns the shadow detection flag

  If true, the algorithm detects shadows and marks them. See
  createBackgroundSubtractorMOG2 for details.
   */
  CV_WRAP virtual bool getDetectShadows() const = 0;
  /** @brief Enables or disables shadow detection
   */
  CV_WRAP virtual void setDetectShadows(bool detectShadows) = 0;

  /** @brief Returns the shadow value

  Shadow value is the value used to mark shadows in the foreground mask. Default
  value is 127. Value 0 in the mask always means background, 255 means
  foreground.
   */
  CV_WRAP virtual int getShadowValue() const = 0;
  /** @brief Sets the shadow value
   */
  CV_WRAP virtual void setShadowValue(int value) = 0;

  /** @brief Returns the shadow threshold

  A shadow is detected if pixel is a darker version of the background. The
  shadow threshold (Tau in the paper) is a threshold defining how much darker
  the shadow can be. Tau= 0.5 means that if a pixel is more than twice darker
  then it is not shadow. See Prati, Mikic, Trivedi and Cucchiara, *Detecting
  Moving Shadows...*, IEEE PAMI,2003.
   */
  CV_WRAP virtual double getShadowThreshold() const = 0;
  /** @brief Sets the shadow threshold
   */
  CV_WRAP virtual void setShadowThreshold(double threshold) = 0;

  /** @brief Computes a foreground mask.

  @param image Next video frame. Floating point frame will be used without
  scaling and should be in range \f$[0,255]\f$.
  @param fgmask The output foreground mask as an 8-bit binary image.
  @param learningRate The value between 0 and 1 that indicates how fast the
  background model is learnt. Negative parameter value makes the algorithm to
  use some automatically chosen learning rate. 0 means that the background model
  is not updated at all, 1 means that the background model is completely
  reinitialized from the last frame.
   */
  CV_WRAP virtual void apply(InputArray image, OutputArray fgmask,
                             double learningRate = -1) CV_OVERRIDE = 0;
};

/** @brief Creates MOG2 Background Subtractor

@param history Length of the history.
@param varThreshold Threshold on the squared Mahalanobis distance between the
pixel and the model to decide whether a pixel is well described by the
background model. This parameter does not affect the background update.
@param detectShadows If true, the algorithm will detect shadows and mark them.
It decreases the speed a bit, so if you do not need this feature, set the
parameter to false.
 */
CV_EXPORTS_W Ptr<BackgroundSubtractorMOG2>
createBackgroundSubtractorMOG2(int history = 500, double varThreshold = 16,
                               bool detectShadows = true);

/** @brief K-nearest neighbours - based Background/Foreground Segmentation
Algorithm.

The class implements the K-nearest neighbours background subtraction described
in @cite Zivkovic2006 . Very efficient if number of foreground pixels is low.
 */
class CV_EXPORTS_W BackgroundSubtractorKNN : public BackgroundSubtractor {
public:
  /** @brief Returns the number of last frames that affect the background model
   */
  CV_WRAP virtual int getHistory() const = 0;
  /** @brief Sets the number of last frames that affect the background model
   */
  CV_WRAP virtual void setHistory(int history) = 0;

  /** @brief Returns the number of data samples in the background model
   */
  CV_WRAP virtual int getNSamples() const = 0;
  /** @brief Sets the number of data samples in the background model.

  The model needs to be reinitalized to reserve memory.
  */
  CV_WRAP virtual void setNSamples(int _nN) = 0; // needs reinitialization!

  /** @brief Returns the threshold on the squared distance between the pixel and
  the sample

  The threshold on the squared distance between the pixel and the sample to
  decide whether a pixel is close to a data sample.
   */
  CV_WRAP virtual double getDist2Threshold() const = 0;
  /** @brief Sets the threshold on the squared distance
   */
  CV_WRAP virtual void setDist2Threshold(double _dist2Threshold) = 0;

  /** @brief Returns the number of neighbours, the k in the kNN.

  K is the number of samples that need to be within dist2Threshold in order to
  decide that that pixel is matching the kNN background model.
   */
  CV_WRAP virtual int getkNNSamples() const = 0;
  /** @brief Sets the k in the kNN. How many nearest neighbours need to match.
   */
  CV_WRAP virtual void setkNNSamples(int _nkNN) = 0;

  /** @brief Returns the shadow detection flag

  If true, the algorithm detects shadows and marks them. See
  createBackgroundSubtractorKNN for details.
   */
  CV_WRAP virtual bool getDetectShadows() const = 0;
  /** @brief Enables or disables shadow detection
   */
  CV_WRAP virtual void setDetectShadows(bool detectShadows) = 0;

  /** @brief Returns the shadow value

  Shadow value is the value used to mark shadows in the foreground mask. Default
  value is 127. Value 0 in the mask always means background, 255 means
  foreground.
   */
  CV_WRAP virtual int getShadowValue() const = 0;
  /** @brief Sets the shadow value
   */
  CV_WRAP virtual void setShadowValue(int value) = 0;

  /** @brief Returns the shadow threshold

  A shadow is detected if pixel is a darker version of the background. The
  shadow threshold (Tau in the paper) is a threshold defining how much darker
  the shadow can be. Tau= 0.5 means that if a pixel is more than twice darker
  then it is not shadow. See Prati, Mikic, Trivedi and Cucchiara, *Detecting
  Moving Shadows...*, IEEE PAMI,2003.
   */
  CV_WRAP virtual double getShadowThreshold() const = 0;
  /** @brief Sets the shadow threshold
   */
  CV_WRAP virtual void setShadowThreshold(double threshold) = 0;
};

/** @brief Creates KNN Background Subtractor

@param history Length of the history.
@param dist2Threshold Threshold on the squared distance between the pixel and
the sample to decide whether a pixel is close to that sample. This parameter
does not affect the background update.
@param detectShadows If true, the algorithm will detect shadows and mark them.
It decreases the speed a bit, so if you do not need this feature, set the
parameter to false.
 */
CV_EXPORTS_W Ptr<BackgroundSubtractorKNN>
createBackgroundSubtractorKNN(int history = 500, double dist2Threshold = 400.0,
                              bool detectShadows = true);

//! @} video_motion

} // namespace cv

#endif
