export type ResourceSource = string | number | object;
export type ETInput = Int8Array | Int32Array | BigInt64Array | Float32Array | Float64Array;
export declare enum ScalarType {
    BYTE = 0,
    CHAR = 1,
    SHORT = 2,
    INT = 3,
    LONG = 4,
    HALF = 5,
    FLOAT = 6,
    DOUBLE = 7,
    BOOL = 11,
    QINT8 = 12,
    QUINT8 = 13,
    QINT32 = 14,
    QUINT4X2 = 16,
    QUINT2X4 = 17,
    BITS16 = 22,
    FLOAT8E5M2 = 23,
    FLOAT8E4M3FN = 24,
    FLOAT8E5M2FNUZ = 25,
    FLOAT8E4M3FNUZ = 26,
    UINT16 = 27,
    UINT32 = 28,
    UINT64 = 29
}
export type TensorBuffer = ArrayBuffer | Float32Array | Float64Array | Int8Array | Int16Array | Int32Array | Uint8Array | Uint16Array | Uint32Array | BigInt64Array | BigUint64Array;
export interface TensorPtr {
    dataPtr: TensorBuffer;
    sizes: number[];
    scalarType: ScalarType;
}
