import { Float3, Float4, Mat3f } from './Math';
export type CullingMode = 'none' | 'back' | 'front' | 'frontAndBack';
export type TransparencyMode = 'default' | 'twoPassesOneSide' | 'twoPassesTwoSides';
export interface MaterialInstance {
    setCullingMode(mode: CullingMode): void;
    setTransparencyMode(mode: TransparencyMode): void;
    changeAlpha(alpha: number): void;
    setFloatParameter(name: string, value: number): void;
    setIntParameter(name: string, value: number): void;
    setMat3fParameter(name: string, value: Mat3f): void;
    setFloat3Parameter(name: string, vector: Float3): void;
    setFloat4Parameter(name: string, vector: Float4): void;
    getFloatParameter(name: string): number;
    getIntParameter(name: string): number;
    getMat3fParameter(name: string): Mat3f;
    getFloat3Parameter(name: string): Float3;
    getFloat4Parameter(name: string): Float4;
    readonly name: string;
}
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