import { FlingGesture } from './flingGesture';
import { ForceTouchGesture } from './forceTouchGesture';
import { Gesture } from './gesture';
import { ComposedGesture, ExclusiveGesture, SimultaneousGesture } from './gestureComposition';
import { LongPressGesture } from './longPressGesture';
import { PanGesture } from './panGesture';
import { PinchGesture } from './pinchGesture';
import { RotationGesture } from './rotationGesture';
import { TapGesture } from './tapGesture';
import { NativeGesture } from './nativeGesture';
import { ManualGesture } from './manualGesture';
import { HoverGesture } from './hoverGesture';
/**
 * `Gesture` is the object that allows you to create and compose gestures.
 *
 * ### Remarks
 * - Consider wrapping your gesture configurations with `useMemo`, as it will reduce the amount of work Gesture Handler has to do under the hood when updating gestures.
 *
 * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/gesture
 */
export declare const GestureObjects: {
    /**
     * A discrete gesture that recognizes one or many taps.
     * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/tap-gesture
     */
    Tap: () => TapGesture;
    /**
     * A continuous gesture that can recognize a panning (dragging) gesture and track its movement.
     * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture
     */
    Pan: () => PanGesture;
    /**
     * A continuous gesture that recognizes pinch gesture. It allows for tracking the distance between two fingers and use that information to scale or zoom your content.
     * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pinch-gesture
     */
    Pinch: () => PinchGesture;
    /**
     * A continuous gesture that can recognize rotation and track its movement.
     * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/rotation-gesture
     */
    Rotation: () => RotationGesture;
    /**
     * A discrete gesture that activates when the movement is sufficiently fast.
     * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/fling-gesture
     */
    Fling: () => FlingGesture;
    /**
     * A discrete gesture that activates when the corresponding view is pressed for a sufficiently long time.
     * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/long-press-gesture
     */
    LongPress: () => LongPressGesture;
    /**
     * @deprecated ForceTouch gesture is deprecated and will be removed in the future.
     *
     *  #### iOS only
     * A continuous gesture that recognizes force of a touch. It allows for tracking pressure of touch on some iOS devices.
     * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/force-touch-gesture
     */
    ForceTouch: () => ForceTouchGesture;
    /**
     * A gesture that allows other touch handling components to participate in RNGH's gesture system.
     * When used, the other component should be the direct child of a `GestureDetector`.
     * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/native-gesture
     */
    Native: () => NativeGesture;
    /**
     * A plain gesture that has no specific activation criteria nor event data set.
     * Its state has to be controlled manually using a state manager.
     * It will not fail when all the pointers are lifted from the screen.
     * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/manual-gesture
     */
    Manual: () => ManualGesture;
    /**
     * A continuous gesture that can recognize hovering above the view it's attached to.
     * The hover effect may be activated by moving a mouse or a stylus over the view.
     *
     * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/hover-gesture
     */
    Hover: () => HoverGesture;
    /**
     * Builds a composed gesture consisting of gestures provided as parameters.
     * The first one that becomes active cancels the rest of gestures.
     * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#race
     */
    Race: (...gestures: Gesture[]) => ComposedGesture;
    /**
     * Builds a composed gesture that allows all base gestures to run simultaneously.
     * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#simultaneous
     */
    Simultaneous(...gestures: Gesture[]): SimultaneousGesture;
    /**
     * Builds a composed gesture where only one of the provided gestures can become active.
     * Priority is decided through the order of gestures: the first one has higher priority
     * than the second one, second one has higher priority than the third one, and so on.
     * For example, to make a gesture that recognizes both single and double tap you need
     * to call Exclusive(doubleTap, singleTap).
     * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#exclusive
     */
    Exclusive(...gestures: Gesture[]): ExclusiveGesture;
};
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