//
//  LocationPicker.h
//  LocationPicker
//
//  Created by Jerome Tan on 3/28/16.
//
//  The MIT License (MIT)
//
//  Copyright (c) 2016 Jerome Tan
//
//  Permission is hereby granted, free of charge, to any person obtaining a copy
//  of this software and associated documentation files (the "Software"), to deal
//  in the Software without restriction, including without limitation the rights
//  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
//  copies of the Software, and to permit persons to whom the Software is
//  furnished to do so, subject to the following conditions:
//
//  The above copyright notice and this permission notice shall be included in all
//  copies or substantial portions of the Software.
//
//  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
//  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
//  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
//  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
//  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
//  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
//  SOFTWARE.

#import <UIKit/UIKit.h>

//! Project version number for LocationPicker.
FOUNDATION_EXPORT double LocationPickerVersionNumber;

//! Project version string for LocationPicker.
FOUNDATION_EXPORT const unsigned char LocationPickerVersionString[];

// In this header, you should import all the public headers of your framework using statements like #import <LocationPicker/PublicHeader.h>


