import type { EntryExitAnimationFunction, IEntryExitAnimationBuilder } from '../../commonTypes';
import type { BaseAnimationBuilder } from '../animationBuilder';
import { ComplexAnimationBuilder } from '../animationBuilder';
/**
 * Entry with change in rotation, scale, and opacity. You can modify the
 * behavior by chaining methods like `.springify()` or `.duration(500)`.
 *
 * You pass it to the `entering` prop on [an Animated
 * component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).
 *
 * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#pinwheel
 */
export declare class PinwheelIn extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {
    static presetName: string;
    static createInstance<T extends typeof BaseAnimationBuilder>(this: T): InstanceType<T>;
    build: () => EntryExitAnimationFunction;
}
/**
 * Exit with change in rotation, scale, and opacity. You can modify the behavior
 * by chaining methods like `.springify()` or `.duration(500)`.
 *
 * You pass it to the `exiting` prop on [an Animated
 * component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).
 *
 * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#pinwheel
 */
export declare class PinwheelOut extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {
    static presetName: string;
    static createInstance<T extends typeof BaseAnimationBuilder>(this: T): InstanceType<T>;
    build: () => EntryExitAnimationFunction;
}
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