/**
 * The status of the Unity loader.
 */
type UnityLoaderStatus = 
/**
 * The Unity loader is idling and awaiting a resource it be loaded.
 */
"Idle"
/**
 * The Unity loader is loading a resource.
 */
 | "Loading"
/**
 * The Unity loader has loaded a resource.
 */
 | "Loaded"
/**
 * The Unity loader has failed to load a resource.
 */
 | "Error";
export type { UnityLoaderStatus };
//# sourceMappingURL=unity-loader-status.d.ts.map