type UnityMetricsInfo = {
    /** Time taken to load assets (ms). */
    assetLoadTime?: number;
    /** Time taken to download code (ms). */
    codeDownloadTime?: number;
    /** Current frames per second. */
    fps?: number;
    /** Time taken for the game to start up (ms). */
    gameStartupTime?: number;
    /** Moving average of frames per second. */
    movingAverageFps?: number;
    /** Number of janked frames detected. */
    numJankedFrames?: number;
    /** Time taken for the page to load (ms). */
    pageLoadTime?: number;
    /** Time from page load to first frame rendered (ms). */
    pageLoadTimeToFrame1?: number;
    /** Total JavaScript heap size (bytes). */
    totalJSHeapSize?: number;
    /** Total WebAssembly heap size (bytes). */
    totalWASMHeapSize?: number;
    /** Used JavaScript heap size (bytes). */
    usedJSHeapSize?: number;
    /** Used WebAssembly heap size (bytes). */
    usedWASMHeapSize?: number;
    /** Time taken for WebAssembly to start up (ms). */
    webAssemblyStartupTime?: number;
};
export type { UnityMetricsInfo };
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