import { PureComponent } from "react";
import { IndexRange } from "../../index";
import { CellMeasurerCacheInterface, KeyMapper, MeasuredCellParent } from "./CellMeasurer";
/**
 * Specifies the number of miliseconds during which to disable pointer events while a scroll is in progress.
 * This improves performance and makes scrolling smoother.
 */
export const DEFAULT_SCROLLING_RESET_TIME_INTERVAL = 150;

export type OnCellsRenderedCallback = (params: IndexRange) => void;

export type OnScrollCallback = (params: { clientHeight: number; scrollHeight: number; scrollTop: number }) => void;

export type MasonryCellProps = {
    index: number;
    isScrolling: boolean;
    key: React.Key;
    parent: MeasuredCellParent;
    style?: React.CSSProperties | undefined;
};

export type CellRenderer = (props: MasonryCellProps) => React.ReactNode;

export type MasonryProps = {
    autoHeight: boolean;
    cellCount: number;
    cellMeasurerCache: CellMeasurerCacheInterface;
    cellPositioner: Positioner;
    cellRenderer: CellRenderer;
    className?: string | undefined;
    height: number;
    id?: string | undefined;
    keyMapper?: KeyMapper | undefined;
    onCellsRendered?: OnCellsRenderedCallback | undefined;
    onScroll?: OnScrollCallback | undefined;
    overscanByPixels?: number | undefined;
    role?: string | undefined;
    scrollingResetTimeInterval?: number | undefined;
    style?: React.CSSProperties | undefined;
    tabIndex?: number | null | undefined;
    width: number;
    /**
     * PLEASE NOTE
     * The [key: string]: any; line is here on purpose
     * This is due to the need of force re-render of PureComponent
     * Check the following link if you want to know more
     * https://github.com/bvaughn/react-virtualized#pass-thru-props
     */
    [key: string]: any;
};

export type MasonryState = {
    isScrolling: boolean;
    scrollTop: number;
};

/**
 * This component efficiently displays arbitrarily positioned cells using windowing techniques.
 * Cell position is determined by an injected `cellPositioner` property.
 * Windowing is vertical; this component does not support horizontal scrolling.
 *
 * Rendering occurs in two phases:
 * 1) First pass uses estimated cell sizes (provided by the cache) to determine how many cells to measure in a batch.
 *    Batch size is chosen using a fast, naive layout algorithm that stacks images in order until the viewport has been filled.
 *    After measurement is complete (componentDidMount or componentDidUpdate) this component evaluates positioned cells
 *    in order to determine if another measurement pass is required (eg if actual cell sizes were less than estimated sizes).
 *    All measurements are permanently cached (keyed by `keyMapper`) for performance purposes.
 * 2) Second pass uses the external `cellPositioner` to layout cells.
 *    At this time the positioner has access to cached size measurements for all cells.
 *    The positions it returns are cached by Masonry for fast access later.
 *    Phase one is repeated if the user scrolls beyond the current layout's bounds.
 *    If the layout is invalidated due to eg a resize, cached positions can be cleared using `recomputeCellPositions()`.
 *
 * Animation constraints:
 *   Simple animations are supported (eg translate/slide into place on initial reveal).
 *   More complex animations are not (eg flying from one position to another on resize).
 *
 * Layout constraints:
 *   This component supports multi-column layout.
 *   The height of each item may vary.
 *   The width of each item must not exceed the width of the column it is "in".
 *   The left position of all items within a column must align.
 *   (Items may not span multiple columns.)
 */
export class Masonry extends PureComponent<MasonryProps, MasonryState> {
    static defaultProps: {
        autoHeight: false;
        keyMapper: identity;
        onCellsRendered: noop;
        onScroll: noop;
        overscanByPixels: 20;
        role: "grid";
        scrollingResetTimeInterval: typeof DEFAULT_SCROLLING_RESET_TIME_INTERVAL;
        style: emptyObject;
        tabIndex: 0;
    };

    clearCellPositions(): void;

    // HACK This method signature was intended for Grid
    invalidateCellSizeAfterRender(params: { rowIndex: number }): void;

    recomputeCellPositions(): void;

    static getDerivedStateFromProps(nextProps: MasonryProps, prevState: MasonryState): MasonryState | null;
}

export default Masonry;

export type emptyObject = {};

export type identity = <T>(value: T) => T;

export type noop = () => void;

export type Position = {
    left: number;
    top: number;
};

export type createCellPositionerParams = {
    cellMeasurerCache: CellMeasurerCacheInterface;
    columnCount: number;
    columnWidth: number;
    spacer?: number | undefined;
};

export type resetParams = {
    columnCount: number;
    columnWidth: number;
    spacer?: number | undefined;
};

export type Positioner = ((index: number) => Position) & {
    reset: (params: resetParams) => void;
};

export const createCellPositioner: (params: createCellPositionerParams) => Positioner;
