/**
 * Contains classes for the OSC device's currently selected track
 * @module
 */
import { Fx } from './Fx';
import { SelectedTrackSend } from './Send';
import { SelectedTrackReceive } from './Receive';
import { INotifyPropertyChanged } from './Notify';
import { ReaperOscEvent, RecordMonitoringMode } from './Client/Events';
import { ReaperOscCommand } from './Client/Commands';
declare type SendCommand = (command: ReaperOscCommand) => void;
/**
 * The OSC device's currently selected track.
 *
 * Receives state via the `/track/` (no index) address space, which Reaper populates
 * with a full sync burst whenever the device's focused track changes.
 *
 * @see {@link DeviceState.selectTrack} to change which track is selected
 */
export declare class SelectedTrack implements INotifyPropertyChanged {
    private _isMuted;
    private _isRecordArmed;
    private _isSelected;
    private _isSoloed;
    private _name;
    private _pan;
    private _pan2;
    private _panMode;
    private _recordMonitoring;
    private _volumeDb;
    private _volumeFaderPosition;
    private _vu;
    private _vuLeft;
    private _vuRight;
    private readonly _fx;
    private readonly _selectedFx;
    private readonly _sends;
    private readonly _receives;
    private readonly _send;
    /**
     * @param numberOfFx The number of FX slots in the device FX bank
     * @param numberOfSends The number of sends in the device send bank
     * @param numberOfReceives The number of receives in the device receive bank
     * @param send A callback used to send typed commands to Reaper
     */
    constructor(numberOfFx: number, numberOfSends: number, numberOfReceives: number, send: SendCommand);
    /** Deselect this track in Reaper */
    deselect(): void;
    /** The FX bank for this track */
    get fx(): ReadonlyArray<Fx>;
    /** The sends for this track */
    get sends(): ReadonlyArray<SelectedTrackSend>;
    /** The receives for this track */
    get receives(): ReadonlyArray<SelectedTrackReceive>;
    /**
     * Handle a typed incoming event
     * @param event The event to handle
     */
    handleEvent(event: ReaperOscEvent): void;
    /** Indicates whether the track is muted */
    get isMuted(): boolean;
    /** Indicates whether the track is armed for recording */
    get isRecordArmed(): boolean;
    /**
     * Indicates whether this track is selected in the Reaper project.
     * @see {@link DeviceState.selectTrack} to change the device's focused track
     */
    get isSelected(): boolean;
    /** Indicates whether the track is soloed */
    get isSoloed(): boolean;
    /** Mute the track */
    mute(): void;
    /** The track name */
    get name(): string;
    onPropertyChanged(property: string, callback: () => void): () => void;
    /** A floating-point value between -1 and 1 that indicates the pan position, with -1 being 100% left and 1 being 100% right */
    get pan(): number;
    /** A floating-point value between -1 and 1 that indicates the pan 2 position, with -1 being 100% left and 1 being 100% right */
    get pan2(): number;
    /** The current pan mode */
    get panMode(): string;
    /** Arm the track for recording */
    recordArm(): void;
    /** Indicates the record monitoring mode */
    get recordMonitoring(): RecordMonitoringMode;
    /** Disarm track recording */
    recordDisarm(): void;
    /**
     * Renames the track
     * @param name The new name for the track
     */
    rename(name: string): void;
    /**
     * Select this track in Reaper.
     * Note: this selects the track in the Reaper project. To change which track the
     * device is focused on, use {@link DeviceState.selectTrack} instead.
     */
    select(): void;
    /** The device's currently focused FX on this track */
    get selectedFx(): Fx;
    /**
     * Set the record monitoring mode
     * @param value The monitoring mode to set
     */
    setMonitoringMode(value: RecordMonitoringMode): void;
    /**
     * Sets the pan
     * @param value A floating-point value between -1 and 1, where -1 is 100% left and 1 is 100% right
     */
    setPan(value: number): void;
    /**
     * Sets the pan 2
     * @param value A floating-point value between -1 and 1, where -1 is 100% left and 1 is 100% right
     */
    setPan2(value: number): void;
    /**
     * Sets the volume to a specific dB value.
     * @param value Value (in dB) to set the volume to. Valid range is -100 to 12.
     */
    setVolumeDb(value: number): void;
    /**
     * Sets the volume by moving the fader to a specific position
     * @param position A value for the fader position between 0 and 1, where 0 is all the way down and 1 is all the way up
     */
    setVolumeFaderPosition(position: number): void;
    /** Solo the track */
    solo(): void;
    /** Toggle mute on/off */
    toggleMute(): void;
    /** Toggle record arm on/off */
    toggleRecordArm(): void;
    /** Toggle solo on/off */
    toggleSolo(): void;
    /** Unmute the track */
    unmute(): void;
    /** Unsolo the track */
    unsolo(): void;
    /** The track volume in dB */
    get volumeDb(): number;
    /** A floating-point value between 0 and 1 that indicates the fader position, with 0 being all the way down and 1 being all the way up */
    get volumeFaderPosition(): number;
    /** A floating-point value between 0 and 1 that indicates the VU level */
    get vu(): number;
    /** A floating-point value between 0 and 1 that indicates the Left VU level */
    get vuLeft(): number;
    /** A floating-point value between 0 and 1 that indicates the Right VU level */
    get vuRight(): number;
}
export {};
