import { Regl, Buffer } from "regl";
import { ShaderDrawConfig, BufferAttribute } from "..";
export declare type RectShaderAttributes = {
    lineEnd: BufferAttribute;
    lineTop: BufferAttribute;
    aCoord: BufferAttribute;
    bCoord: BufferAttribute;
    aCoordFract: BufferAttribute;
    bCoordFract: BufferAttribute;
    color: BufferAttribute;
};
export declare function createRectShader(regl: Regl, offsetBuffer: Buffer, baseOptions: ShaderDrawConfig<undefined>): import("regl").DrawCommand<import("regl").DefaultContext, import("../..").InnerShapeProps>;
