--

TRUNCATE `ads_banner`;
TRUNCATE `ads_event_video`;
TRUNCATE `ads_played`;
TRUNCATE `audio`;
TRUNCATE `audio_categories`;
TRUNCATE `audio_markers`;
TRUNCATE `audio_player_config`;
TRUNCATE `chat`;
TRUNCATE `clan`;
TRUNCATE `clan_levels_modifiers`;
TRUNCATE `clan_members`;
TRUNCATE `drops_animations`;
TRUNCATE `items_inventory`;
TRUNCATE `objects`;
TRUNCATE `objects_animations`;
TRUNCATE `objects_assets`;
TRUNCATE `objects_items_inventory`;
TRUNCATE `objects_items_requirements`;
TRUNCATE `objects_items_rewards`;
TRUNCATE `objects_skills`;
TRUNCATE `objects_stats`;
TRUNCATE `players`;
TRUNCATE `players_state`;
TRUNCATE `players_stats`;
TRUNCATE `respawn`;
TRUNCATE `rewards`;
TRUNCATE `rewards_modifiers`;
TRUNCATE `rewards_events`;
TRUNCATE `rewards_events_state`;
TRUNCATE `rooms`;
TRUNCATE `rooms_change_points`;
TRUNCATE `rooms_return_points`;
TRUNCATE `scores`;
TRUNCATE `scores_detail`;
TRUNCATE `skills_class_level_up_animations`;
TRUNCATE `skills_class_path_level_labels`;
TRUNCATE `skills_class_path_level_skills`;
TRUNCATE `skills_groups`;
TRUNCATE `skills_levels_modifiers_conditions`;
TRUNCATE `skills_levels_set`;
TRUNCATE `skills_owners_class_path`;
TRUNCATE `skills_skill_attack`;
TRUNCATE `skills_skill_group_relation`;
TRUNCATE `skills_skill_owner_effects_conditions`;
TRUNCATE `skills_skill_physical_data`;
TRUNCATE `skills_skill_target_effects_conditions`;
TRUNCATE `snippets`;
TRUNCATE `users_locale`;

REPLACE INTO `ads_banner` (`id`, `ads_id`, `banner_data`) VALUES
	(1, 3, '{"fullTime": true}'),
	(2, 4, '{"uiReferenceIds":["box-open-clan","equipment-open","inventory-open","player-stats-open"]}');

REPLACE INTO `ads_event_video` (`id`, `ads_id`, `event_key`, `event_data`) VALUES
	(1, 5, 'activatedRoom_ReldensTown', '{"rewardItemKey":"coins","rewardItemQty":1}'),
	(2, 6, 'activatedRoom_ReldensForest', '{"rewardItemKey":"coins","rewardItemQty":1}');

REPLACE INTO `audio` (`id`, `audio_key`, `files_name`, `config`, `room_id`, `category_id`, `enabled`) VALUES
	(3, 'footstep', 'footstep.mp3', '{"onlyCurrentPlayer":true}', NULL, 3, 1),
	(4, 'reldens-town', 'reldens-town.mp3', '', 4, 1, 1);

REPLACE INTO `audio_categories` (`id`, `category_key`, `category_label`, `enabled`, `single_audio`) VALUES
	(1, 'music', 'Music', 1, 1),
	(3, 'sound', 'Sound', 1, 0);

REPLACE INTO `audio_markers` (`id`, `audio_id`, `marker_key`, `start`, `duration`, `config`) VALUES
	(1, 4, 'ReldensTown', 0, 41, NULL),
	(2, 3, 'journeyman_right', 0, 1, NULL),
	(3, 3, 'journeyman_left', 0, 1, NULL),
	(4, 3, 'journeyman_up', 0, 1, NULL),
	(5, 3, 'journeyman_down', 0, 1, NULL),
	(6, 3, 'r_journeyman_right', 0, 1, NULL),
	(7, 3, 'r_journeyman_left', 0, 1, NULL),
	(8, 3, 'r_journeyman_up', 0, 1, NULL),
	(9, 3, 'r_journeyman_down', 0, 1, NULL),
	(10, 3, 'sorcerer_right', 0, 1, NULL),
	(11, 3, 'sorcerer_left', 0, 1, NULL),
	(12, 3, 'sorcerer_up', 0, 1, NULL),
	(13, 3, 'sorcerer_down', 0, 1, NULL),
	(14, 3, 'r_sorcerer_right', 0, 1, NULL),
	(15, 3, 'r_sorcerer_left', 0, 1, NULL),
	(16, 3, 'r_sorcerer_up', 0, 1, NULL),
	(17, 3, 'r_sorcerer_down', 0, 1, NULL),
	(18, 3, 'warlock_right', 0, 1, NULL),
	(19, 3, 'warlock_left', 0, 1, NULL),
	(20, 3, 'warlock_up', 0, 1, NULL),
	(21, 3, 'warlock_down', 0, 1, NULL),
	(22, 3, 'r_warlock_right', 0, 1, NULL),
	(23, 3, 'r_warlock_left', 0, 1, NULL),
	(24, 3, 'r_warlock_up', 0, 1, NULL),
	(25, 3, 'r_warlock_down', 0, 1, NULL),
	(26, 3, 'swordsman_right', 0, 1, NULL),
	(27, 3, 'swordsman_left', 0, 1, NULL),
	(28, 3, 'swordsman_up', 0, 1, NULL),
	(29, 3, 'swordsman_down', 0, 1, NULL),
	(30, 3, 'r_swordsman_right', 0, 1, NULL),
	(31, 3, 'r_swordsman_left', 0, 1, NULL),
	(32, 3, 'r_swordsman_up', 0, 1, NULL),
	(33, 3, 'r_swordsman_down', 0, 1, NULL),
	(34, 3, 'warrior_right', 0, 1, NULL),
	(35, 3, 'warrior_left', 0, 1, NULL),
	(36, 3, 'warrior_up', 0, 1, NULL),
	(37, 3, 'warrior_down', 0, 1, NULL),
	(38, 3, 'r_warrior_right', 0, 1, NULL),
	(39, 3, 'r_warrior_left', 0, 1, NULL),
	(40, 3, 'r_warrior_up', 0, 1, NULL),
	(41, 3, 'r_warrior_down', 0, 1, NULL);

REPLACE INTO `objects` (`id`, `room_id`, `layer_name`, `tile_index`, `class_type`, `object_class_key`, `client_key`, `title`, `private_params`, `client_params`, `enabled`) VALUES
	(1, 4, 'ground-collisions', 444, 2, 'door_1', 'door_house_1', '', '{"runOnHit":true,"roomVisible":true,"yFix":6}', '{"positionFix":{"y":-18},"frameStart":0,"frameEnd":3,"repeat":0,"hideOnComplete":false,"autoStart":false,"restartTime":2000}', 1),
	(2, 8, 'respawn-area-monsters-lvl-1-2', NULL, 7, 'enemy_bot_1', 'enemy_forest_1', 'Tree', '{"shouldRespawn":true,"childObjectType":4,"isAggressive":true}', '{"autoStart":true}', 0),
	(3, 8, 'respawn-area-monsters-lvl-1-2', NULL, 7, 'enemy_bot_2', 'enemy_forest_2', 'Tree Punch', '{"shouldRespawn":true,"childObjectType":4}', '{"autoStart":true}', 0),
	(4, 4, 'ground-collisions', 951, 2, 'door_2', 'door_house_2', '', '{"runOnHit":true,"roomVisible":true,"yFix":6}', '{"positionFix":{"y":-18},"frameStart":0,"frameEnd":3,"repeat":0,"hideOnComplete":false,"autoStart":false,"restartTime":2000}', 1),
	(5, 4, 'house-collisions-over-player', 535, 3, 'npc_1', 'people_town_1', 'Alfred', '{"runOnAction":true,"playerVisible":true}', '{"content":"Hello! My name is Alfred. Go to the forest and kill some monsters! Now... leave me alone!"}', 1),
	(6, 5, 'respawn-area-monsters-lvl-1-2', NULL, 7, 'enemy_1', 'enemy_forest_1', 'Tree', '{"shouldRespawn":true,"childObjectType":4,"isAggressive":true}', '{"autoStart":true}', 1),
	(7, 5, 'respawn-area-monsters-lvl-1-2', NULL, 7, 'enemy_2', 'enemy_forest_2', 'Tree Punch', '{"shouldRespawn":true,"childObjectType":4,"isAggressive":true,"interactionRadio":70}', '{"autoStart":true}', 1),
	(8, 4, 'house-collisions-over-player', 538, 3, 'npc_2', 'healer_1', 'Mamon', '{"runOnAction":true,"playerVisible":true,"sendInvalidOptionMessage":true}', '{"content":"Hello traveler! I can restore your health, would you like me to do it?","options":{"1":{"label":"Heal HP","value":1},"2":{"label":"Nothing...","value":2},"3":{"label":"Need some MP","value":3}},"ui":true}', 1),
	(10, 4, 'house-collisions-over-player', 560, 5, 'npc_3', 'merchant_1', 'Gimly', '{"runOnAction":true,"playerVisible":true,"sendInvalidOptionMessage":true}', '{"content":"Hi there! What would you like to do?","options":{"buy":{"label":"Buy","value":"buy"},"sell":{"label":"Sell","value":"sell"}}}', 1),
	(12, 4, 'house-collisions-over-player', 562, 3, 'npc_4', 'weapons_master_1', 'Barrik', '{"runOnAction":true,"playerVisible":true,"sendInvalidOptionMessage":true}', '{"content":"Hi, I am the weapons master, choose your weapon and go kill some monsters!","options":{"1":{"key":"axe","label":"Axe","value":1,"icon":"axe"},"2":{"key":"spear","label":"Spear","value":2,"icon":"spear"}},"ui":true}', 1),
	(13, 5, 'forest-collisions', 258, 3, 'npc_5', 'quest_npc_1', 'Miles', '{"runOnAction":true,"playerVisible":true,"sendInvalidOptionMessage":true}', '{"content":"Hi there! Do you want a coin? I can give you one if you give me a tree branch.","options":{"1":{"label":"Sure!","value":1},"2":{"label":"No, thank you.","value":2}},"ui":true}', 1),
	(14, 9, 'ground-respawn-area', NULL, 7, 'enemy_bot_b1', 'enemy_forest_1', 'Tree', '{"shouldRespawn":true,"childObjectType":4,"isAggressive":true,"interactionRadio":120}', '{"autoStart":true}', 1),
	(15, 9, 'ground-respawn-area', NULL, 7, 'enemy_bot_b2', 'enemy_forest_2', 'Tree Punch', '{"shouldRespawn":true,"childObjectType":4,"isAggressive":true,"interactionRadio":70}', '{"autoStart":true}', 1);

REPLACE INTO `objects_animations` (`id`, `object_id`, `animationKey`, `animationData`) VALUES
	(5, 6, 'respawn-area-monsters-lvl-1-2_6_right', '{"start":6,"end":8}'),
	(6, 6, 'respawn-area-monsters-lvl-1-2_6_down', '{"start":0,"end":2}'),
	(7, 6, 'respawn-area-monsters-lvl-1-2_6_left', '{"start":3,"end":5}'),
	(8, 6, 'respawn-area-monsters-lvl-1-2_6_up', '{"start":9,"end":11}');

REPLACE INTO `objects_assets` (`object_asset_id`, `object_id`, `asset_type`, `asset_key`, `asset_file`, `extra_params`) VALUES
	(1, 1, 'spritesheet', 'door_house_1', 'door-a-x2.png', '{"frameWidth":32,"frameHeight":58}'),
	(2, 4, 'spritesheet', 'door_house_2', 'door-a-x2.png', '{"frameWidth":32,"frameHeight":58}'),
	(3, 5, 'spritesheet', 'people_town_1', 'people-b-x2.png', '{"frameWidth":52,"frameHeight":71}'),
	(4, 2, 'spritesheet', 'enemy_forest_1', 'monster-treant.png', '{"frameWidth":47,"frameHeight":50}'),
	(5, 6, 'spritesheet', 'enemy_forest_1', 'monster-treant.png', '{"frameWidth":47,"frameHeight":50}'),
	(6, 7, 'spritesheet', 'enemy_forest_2', 'monster-golem2.png', '{"frameWidth":47,"frameHeight":50}'),
	(7, 5, 'spritesheet', 'healer_1', 'healer-1.png', '{"frameWidth":52,"frameHeight":71}'),
	(8, 3, 'spritesheet', 'enemy_forest_2', 'monster-golem2.png', '{"frameWidth":47,"frameHeight":50}'),
	(9, 10, 'spritesheet', 'merchant_1', 'people-d-x2.png', '{"frameWidth":52,"frameHeight":71}'),
	(10, 12, 'spritesheet', 'weapons_master_1', 'people-c-x2.png', '{"frameWidth":52,"frameHeight":71}'),
	(11, 13, 'spritesheet', 'quest_npc_1', 'people-quest-npc.png', '{"frameWidth":52,"frameHeight":71}'),
    (12, 14, 'spritesheet', 'enemy_forest_1', 'monster-treant.png', '{"frameWidth":47,"frameHeight":50}'),
    (13, 15, 'spritesheet', 'enemy_forest_2', 'monster-golem2.png', '{"frameWidth":47,"frameHeight":50}');

REPLACE INTO `objects_items_inventory` (`id`, `owner_id`, `item_id`, `qty`, `remaining_uses`, `is_active`) VALUES
	(2, 10, 4, -1, -1, 0),
	(3, 10, 5, -1, -1, 0),
	(5, 10, 3, -1, 1, 0),
	(6, 10, 6, -1, 1, 0);

REPLACE INTO `objects_items_requirements` (`id`, `object_id`, `item_key`, `required_item_key`, `required_quantity`, `auto_remove_requirement`) VALUES
	(1, 10, 'axe', 'coins', 5, 1),
	(2, 10, 'spear', 'coins', 2, 1),
	(3, 10, 'heal_potion_20', 'coins', 2, 1),
	(5, 10, 'magic_potion_20', 'coins', 2, 1);

REPLACE INTO `objects_items_rewards` (`id`, `object_id`, `item_key`, `reward_item_key`, `reward_quantity`, `reward_item_is_required`) VALUES
	(1, 10, 'axe', 'coins', 2, 0),
	(2, 10, 'spear', 'coins', 1, 0),
	(3, 10, 'heal_potion_20', 'coins', 1, 0),
	(5, 10, 'magic_potion_20', 'coins', 1, 0);

REPLACE INTO `drops_animations` (`id`, `item_id`, `asset_type`, `asset_key`, `file`, `extra_params`) VALUES
    (1, 1, NULL, 'coins', 'coins.png', '{"start":0,"end":0,"repeat":-1,"frameWidth":32, "frameHeight":32,"depthByPlayer":"above"}'),
	(2, 2, NULL, 'branch', 'branch.png', '{"start":0,"end":2,"repeat":-1,"frameWidth":32, "frameHeight":32,"depthByPlayer":"above"}'),
    (3, 3, NULL, 'heal-potion-20', 'heal-potion-20.png', '{"start":0,"end":0,"repeat":-1,"frameWidth":32, "frameHeight":32,"depthByPlayer":"above"}'),
	(4, 4, NULL, 'axe', 'axe.png', '{"start":0,"end":0,"repeat":-1,"frameWidth":32, "frameHeight":32,"depthByPlayer":"above"}'),
    (5, 5, NULL, 'spear', 'spear.png', '{"start":0,"end":0,"repeat":-1,"frameWidth":32, "frameHeight":32,"depthByPlayer":"above"}'),
    (6, 6, NULL, 'magic-potion-20', 'magic-potion-20.png', '{"start":0,"end":0,"repeat":-1,"frameWidth":32, "frameHeight":32,"depthByPlayer":"above"}');

REPLACE INTO `objects_skills` (`id`, `object_id`, `skill_id`, `target_id`) VALUES
	(1, 6, 1, 2);

REPLACE INTO `objects_stats` (`id`, `object_id`, `stat_id`, `base_value`, `value`) VALUES
	(1, 2, 1, 50, 50),
    (2, 2, 2, 50, 50),
    (3, 2, 3, 50, 50),
    (4, 2, 4, 50, 50),
    (5, 2, 5, 50, 50),
    (6, 2, 6, 50, 50),
    (7, 2, 7, 50, 50),
    (8, 2, 8, 50, 50),
    (9, 2, 9, 50, 50),
    (10, 2, 10, 50, 50),
    (11, 3, 1, 50, 50),
    (12, 3, 2, 50, 50),
    (13, 3, 3, 50, 50),
    (14, 3, 4, 50, 50),
    (15, 3, 5, 50, 50),
    (16, 3, 6, 50, 50),
    (17, 3, 7, 50, 50),
    (18, 3, 8, 50, 50),
    (19, 3, 9, 50, 50),
    (20, 3, 10, 50, 50),
    (21, 6, 1, 50, 50),
    (22, 6, 2, 50, 50),
    (23, 6, 3, 50, 50),
    (24, 6, 4, 50, 50),
    (25, 6, 5, 50, 50),
    (26, 6, 6, 50, 50),
    (27, 6, 7, 50, 50),
    (28, 6, 8, 50, 50),
    (29, 6, 9, 50, 50),
    (30, 6, 10, 50, 50),
    (31, 7, 1, 50, 50),
    (32, 7, 2, 50, 50),
    (33, 7, 3, 50, 50),
    (34, 7, 4, 50, 50),
    (35, 7, 5, 50, 50),
    (36, 7, 6, 50, 50),
    (37, 7, 7, 50, 50),
    (38, 7, 8, 50, 50),
    (39, 7, 9, 50, 50),
    (40, 7, 10, 50, 50),
    (41, 14, 1, 50, 50),
    (42, 14, 2, 50, 50),
    (43, 14, 3, 50, 50),
    (44, 14, 4, 50, 50),
    (45, 14, 5, 50, 50),
    (46, 14, 6, 50, 50),
    (47, 14, 7, 50, 50),
    (48, 14, 8, 50, 50),
    (49, 14, 9, 50, 50),
    (50, 14, 10, 50, 50),
    (51, 15, 1, 50, 50),
    (52, 15, 2, 50, 50),
    (53, 15, 3, 50, 50),
    (54, 15, 4, 50, 50),
    (55, 15, 5, 50, 50),
    (56, 15, 6, 50, 50),
    (57, 15, 7, 50, 50),
    (58, 15, 8, 50, 50),
    (59, 15, 9, 50, 50),
    (60, 15, 10, 50, 50);

REPLACE INTO `players` (`id`, `user_id`, `name`, `created_at`) VALUES
	(1, 1, 'ImRoot', '2022-03-17 19:57:50');

REPLACE INTO `players_state` (`id`, `player_id`, `room_id`, `x`, `y`, `dir`) VALUES
	(1, 1, 5, 332, 288, 'down');

REPLACE INTO `players_stats` (`id`, `player_id`, `stat_id`, `base_value`, `value`) VALUES
	(1, 1, 1, 280, 81),
	(2, 1, 2, 280, 85),
	(3, 1, 3, 280, 400),
	(4, 1, 4, 280, 280),
	(5, 1, 5, 100, 100),
	(6, 1, 6, 100, 100),
	(7, 1, 7, 100, 100),
	(8, 1, 8, 100, 100),
	(9, 1, 9, 100, 100),
	(10, 1, 10, 100, 100);

REPLACE INTO `respawn` (`id`, `object_id`, `respawn_time`, `instances_limit`, `layer`) VALUES
    (1, 2, 20000, 10, 'respawn-area-monsters-lvl-1-2'),
    (2, 3, 10000, 20, 'respawn-area-monsters-lvl-1-2'),
	(3, 6, 20000, 2, 'respawn-area-monsters-lvl-1-2'),
	(4, 7, 10000, 3, 'respawn-area-monsters-lvl-1-2'),
    (5, 14, 20000, 100, 'ground-respawn-area'),
    (6, 15, 10000, 200, 'ground-respawn-area');

REPLACE INTO `rewards` (`id`, `object_id`, `item_id`, `modifier_id`, `experience`, `drop_rate`, `drop_quantity`, `is_unique`, `was_given`, `has_drop_body`) VALUES
	(1, 2, 2, NULL, 10, 100, 3, 0, 0, 1),
	(2, 3, 2, NULL, 10, 100, 1, 0, 0, 1),
	(3, 6, 2, NULL, 10, 100, 3, 0, 0, 1),
	(4, 7, 2, NULL, 10, 100, 1, 0, 0, 1),
	(5, 14, 2, NULL, 10, 100, 3, 0, 0, 1),
	(6, 15, 2, NULL, 10, 100, 1, 0, 0, 1);

REPLACE INTO `rewards_events` (`id`, `label`, `description`, `handler_key`, `event_key`, `event_data`, `position`, `enabled`, `active_from`, `active_to`) VALUES
    (1, 'rewards.dailyLogin', 'rewards.dailyDescription', 'login', 'reldens.joinRoomEnd', '{"action":"dailyLogin","items":{"coins":1}}', 0, 1, NULL, NULL),
    (2, 'rewards.straightDaysLogin', 'rewards.straightDaysDescription', 'login', 'reldens.joinRoomEnd', '{"action":"straightDaysLogin","days":2,"items":{"coins":10}}', 0, 1, NULL, NULL);

REPLACE INTO `rooms` (`id`, `name`, `title`, `map_filename`, `scene_images`, `room_class_key`, `customData`) VALUES
	(2, 'reldens-house-1', 'House - 1', 'reldens-house-1.json', 'reldens-house-1.png', NULL, '{"allowGuest":true}'),
	(3, 'reldens-house-2', 'House - 2', 'reldens-house-2.json', 'reldens-house-2.png', NULL, '{"allowGuest":true}'),
	(4, 'reldens-town', 'Town', 'reldens-town.json', 'reldens-town.png', NULL, '{"allowGuest":true}'),
	(5, 'reldens-forest', 'Forest', 'reldens-forest.json', 'reldens-forest.png', NULL, '{"allowGuest":true}'),
	(6, 'reldens-house-1-2d-floor', 'House - 1 - Floor 2', 'reldens-house-1-2d-floor.json', 'reldens-house-1-2d-floor.png', NULL, NULL),
	(7, 'reldens-gravity', 'Gravity World!', 'reldens-gravity.json', 'reldens-gravity.png', NULL, '{"allowGuest":true,"gravity":[0,625],"applyGravity":true,"allowPassWallsFromBelow":true,"timeStep":0.012,"type":"TOP_DOWN_WITH_GRAVITY","useFixedWorldStep":false,"maxSubSteps":2,"movementSpeed":160,"usePathFinder":false}'),
    (8, 'reldens-bots', 'Bots Test', 'reldens-bots.json', 'reldens-forest.png', NULL, '{"allowGuest":true}'),
    (9, 'reldens-bots-forest', 'Bots Forest', 'reldens-bots-forest.json', 'reldens-bots-forest.png', NULL, '{"allowGuest":true,"joinInRandomPlace":true,"joinInRandomPlaceGuestAlways":true}'),
    (10, 'reldens-bots-forest-house-01-n0', 'Bots Forest - House 1-0', 'reldens-bots-forest-house-01-n0.json', 'reldens-bots-forest-house-01-n0.png', NULL, '{"allowGuest":true}');

REPLACE INTO `rooms_change_points` (`id`, `room_id`, `tile_index`, `next_room_id`) VALUES
	(1, 2, 816, 4),
	(2, 2, 817, 4),
	(3, 3, 778, 4),
	(4, 3, 779, 4),
	(5, 4, 444, 2),
	(6, 4, 951, 3),
	(7, 4, 18, 5),
	(8, 4, 19, 5),
	(9, 5, 1315, 4),
	(10, 5, 1316, 4),
	(11, 2, 623, 6),
	(12, 2, 663, 6),
	(13, 6, 624, 2),
	(14, 6, 664, 2),
	(15, 7, 540, 3),
	(16, 3, 500, 7),
	(17, 3, 780, 4),
    (18, 9, 20349, 10),
    (19, 10, 381, 9),
    (20, 10, 382, 9);

REPLACE INTO `rooms_return_points` (`id`, `room_id`, `direction`, `x`, `y`, `is_default`, `from_room_id`) VALUES
	(1, 2, 'up', 548, 615, 1, 4),
	(2, 3, 'up', 640, 600, 1, 4),
	(3, 4, 'down', 400, 345, 1, 2),
	(4, 4, 'down', 1266, 670, 0, 3),
	(5, 5, 'up', 640, 768, 0, 4),
	(6, 8, 'up', 640, 768, 0, 4),
	(7, 4, 'down', 615, 64, 0, 5),
	(9, 6, 'right', 820, 500, 0, 2),
	(11, 2, 'left', 720, 540, 0, 6),
	(12, 7, 'left', 340, 600, 0, NULL),
	(13, 3, 'down', 660, 520, 0, 7),
	(14, 9, 'down', 4500, 985, 1, NULL),
    (15, 9, 'down', 1600, 4544, 0, 10),
    (16, 10, 'up', 64, 544, 1, 9);

REPLACE INTO `skills_class_level_up_animations` (`id`, `class_path_id`, `level_id`, `animationData`) VALUES
	(1, NULL, NULL, '{"enabled":true,"type":"spritesheet","img":"heal_cast","frameWidth":64,"frameHeight":70,"start":0,"end":3,"repeat":-1,"destroyTime":2000,"depthByPlayer":"above"}');

REPLACE INTO `skills_class_path_level_labels` (`id`, `class_path_id`, `level_id`, `label`) VALUES
	(1, 1, 3, 'Old Traveler'),
	(2, 2, 7, 'Fire Master'),
	(3, 3, 11, 'Magus'),
	(4, 4, 15, 'Blade Master'),
	(5, 5, 19, 'Palading');

REPLACE INTO `skills_class_path_level_skills` (`id`, `class_path_id`, `level_id`, `skill_id`) VALUES
	(1, 1, 1, 2),
	(2, 1, 3, 1),
	(3, 1, 4, 3),
	(4, 1, 4, 4),
	(5, 2, 5, 1),
	(6, 2, 7, 3),
	(7, 2, 8, 4),
	(8, 3, 9, 1),
	(9, 3, 11, 3),
	(10, 3, 12, 2),
	(11, 4, 13, 2),
	(12, 4, 15, 4),
	(13, 5, 17, 2),
	(14, 5, 19, 1),
	(15, 5, 20, 4);

REPLACE INTO `skills_levels_set` (`id`, `autoFillRanges`, `autoFillExperienceMultiplier`) VALUES
	(1, 1, NULL),
	(2, 1, NULL),
	(3, 1, NULL),
	(4, 1, NULL),
	(5, 1, NULL);

REPLACE INTO `skills_owners_class_path` (`id`, `class_path_id`, `owner_id`, `currentLevel`, `currentExp`) VALUES
	(1, 1, 1, 10, 9080);

REPLACE INTO `skills_skill_attack` (`id`, `skill_id`, `affectedProperty`, `allowEffectBelowZero`, `hitDamage`, `applyDirectDamage`, `attackProperties`, `defenseProperties`, `aimProperties`, `dodgeProperties`, `dodgeFullEnabled`, `dodgeOverAimSuccess`, `damageAffected`, `criticalAffected`) VALUES
	(1, 1, 'stats/hp', 0, 3, 0, 'stats/atk,stats/speed', 'stats/def,stats/speed', 'stats/aim', 'stats/dodge', 0, 1, 0, 0),
	(2, 2, 'stats/hp', 0, 5, 0, 'stats/atk,stats/speed', 'stats/def,stats/speed', 'stats/aim', 'stats/dodge', 0, 1, 0, 0),
	(3, 3, 'stats/hp', 0, 7, 0, 'stats/mgk-atk,stats/speed', 'stats/mgk-def,stats/speed', 'stats/aim', 'stats/dodge', 0, 1, 0, 0);

REPLACE INTO `skills_skill_physical_data` (`id`, `skill_id`, `magnitude`, `objectWidth`, `objectHeight`, `validateTargetOnHit`) VALUES
	(1, 1, 350, 5, 5, 0),
	(2, 3, 550, 5, 5, 0);

REPLACE INTO `users_locale` (`id`, `locale_id`, `user_id`) VALUES
	(1, 1, 1);

--


--
