import { Camera, Vector3 } from "three";
/**
 * Event that fires telling all cameras to adjust their settings.
 */
export interface CameraFrameUpdateEvent {
    ballPosition: Vector3;
    ballCam: boolean;
    isUsingBoost: boolean;
    activeCamera: Camera;
}
export declare const addCameraFrameUpdateListener: (callback: (arg: CameraFrameUpdateEvent) => void) => void, removeCameraFrameUpdateListener: (callback: (arg: CameraFrameUpdateEvent) => void) => void, dispatchCameraFrameUpdate: (args: CameraFrameUpdateEvent) => void;
